Senior Unreal Game Engineer (Project Based)

2 Months ago • 5 Years + • Game Engine

Job Summary

Job Description

Amber is seeking a Senior Unreal Game Engineer for project-based work. Responsibilities include finding optimal technical solutions, writing clean and maintainable code, collaborating with cross-functional teams, participating in planning, ensuring task alignment, improving work quality, and risk mitigation. The role involves code review, technical documentation, and optimizing for FPS and memory consumption. Successful candidates will have at least 5 years of game development experience with proficiency in Unreal Engine or custom C++ engines.
Must have:
  • Proficient in Unreal Engine or Custom C++ engines
  • Experience optimizing for FPS and memory
  • Solid knowledge of design patterns
  • Experience debugging large code bases
  • 5+ years game development experience
Good to have:
  • Shipped PC/Console title
  • Cross-platform game development understanding
  • 3D rendering programming experience
  • Client-server communication expertise
  • Experience with Unit/Integration Test frameworks
Perks:
  • Competitive project-based compensation
  • Opportunity to work on exciting projects
  • Clear communication and support
  • Flexibility in project timelines
  • Potential for long-term collaboration
  • Transparent work evaluation

Job Details

About us:

At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation. 

About the role:

Hello talented professionals! We're currently looking to expand our pool of talent and invite skilled individuals to join us by applying to this job posting. While specific positions may not be available immediately, we're proactively building a network of qualified candidates for future paid partnerships.

If you're passionate about game development, eager to showcase and improve your skills on major titles, and if you are open to potential partnerships down the line, we encourage you to apply and become part of our expert talent community. We look forward to connecting with you!

As a Game Programmer you will be working in cross-functional teams involved in different stages of the development of AAA quality titles. 

Here's what you can expect:

  • Profile Preselection: Our Talent Acquisition team will review your profile to ensure it aligns with our requirements and values
  • Talent Acquisition Interview: Selected candidates will undergo an initial interview to discuss about their experience, skills, and fit for the role.
  • Online Test: Qualified candidates will be invited to complete an online assessment to demonstrate their abilities.
  • Technical Interview: Finalists will participate in a technical interview to assess their proficiency and compatibility with our team when a project staffing plan is made.

We're committed to finding the best talent to join our growing team, and we look forward to connecting with you throughout this exciting process.

The Quest: 

  • Find the best technical solution for each game development challenge.
  • Write code that is readable, easy to debug and maintain.
  • Actively seek to help your teammates. 
  • Actively participate in planning meetings. 
  • Ensure that all relevant parties are aligned on task specifications. 
  • Help the team improve the quality of their work by eliminating waste from the development process. 
  • Always try to improve the way you do things. 
  • Constantly communicate with your teammates to flag and alleviate risks. 
  • Perform code review. 
  • Write technical design documents. 

The Skills: 

  • Proficient in working with Unreal Engine or Custom C++ engines. 
  • Fair knowledge of individual game engine Components (Rendering, AI, Networking, Navigation, Physics, UI). 
  • Experience in optimizing for FPS and memory consumption. 
  • Solid knowledge of design patterns and coding architectural principles. 
  • Experience in debugging and profiling large code bases. 
  • At least 5 years experience of game development.  

Nice to have: 

  • Shipped at least one PC/Console title. 
  • Good understanding of cross-platform game development. 
  • 3D rendering programming experience (DirectX, OpenGL, Vulkan, Gnmx). 
  • Good understanding of client-server communication & socket-based network protocols. 
  • Experience using Unit Test frameworks and Integration Test frameworks. 

The Reward: 

  • Competitive project-based compensation
  • Opportunity to work on exciting and diverse projects
  • Clear communication and support throughout the project duration.
  • Flexibility in project timelines and deadlines.
  • Potential for long-term collaboration on future projects.
  • Transparent and fair evaluation of your work.

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About The Company

Amber is a full-service game development and creative services agency, with offices in Bucharest, Botosani, Craiova, Kyiv, Warsaw, San Francisco, Los Angeles, Guadalajara and Montreal. We're structured as a network of studios with different skills and specializations, delivering top quality services in full game production, co-development, engineering, design, live ops, quality assurance and more.

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