3D Artist

1 Year ago • 2 Years +
3D Art

Job Description

3D Artist to create high-quality assets for mobile games. Must have experience with Maya, ZBrush, and UV painting.
Good To Have:
  • Unity Experience
  • Realistic Lighting
  • Mobile Platforms
  • Problem Solving
Must Have:
  • 3D Modeling
  • Maya/3ds Max
  • ZBrush
  • UV Painting
Perks:
  • Fast-Paced Environment
  • Creative Minds

Add these skills to join the top 1% applicants for this job

communication
texture-maps
rendering
3ds-max
3d-modeling
unity
talent-acquisition
quality-control
lighting-shading
zbrush
maya
blender

About Spyke Games

We are a leading mobile gaming company founded by gaming veterans who have built and scaled massive gaming businesses for the past decade. 

We want to build the next generation of mobile game franchises to be played by millions of people around the globe for years. We are bringing together the smartest, the most talented and ‘fun to work with’ group of people united around this single mission. Fostered with team spirit and collaboration, we strive to create a passionate, energetic and eager to learn “geek” culture focused on games.

We’re looking for a talented 3D Artist to help us visualize imaginary creatives that will engage with our audience and to dream up new ideas that will reach millions around the world. In this role, you will be working in a fast-paced, hyper-growth environment with some of the most creative minds in the industry. You will be working with our product team to produce cutting-edge environments and visual elements for our products. Alongside our games, you will be growing as an artist and as a team.

Job Responsibilities

    • Turning 2D objects and concepts into 3D game assets
    • Delivering high- and low-poly 3D models for mobile platforms
    • Creating different texture maps, material setups and engaging in UV painting, topology, lighting and rendering
    • Working on realistic lighting and rendering
    • Engaging in technical and aesthetic problem-solving efforts
    • Working closely with product teams, engineering teams, and all artists
    • Promoting the continuous use of feedback to drive and polish features to a high-quality state

Job Requirements

    • University Degree
    • Minimum 2 years of experience preferred in creating 3D assets and visual effects
    • Strong knowledge of 3D editing tools such as Maya, 3ds Max, Blender, ZBrush, etc., to be able to deliver high quality assets
    • Experience in Unity is a plus
    • Must have a demonstrated ability to communicate effectively, plan and organize work activities, analyze the information, and manage work time efficiently
    • Deep understanding of the mobile platforms and their specific requirements.
We respect your privacy and will treat your data confidential as part of the recruitment process. If you’d like more details, please read our Statement of Personal Data Protection Law (KVKK) 

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Contact Us
hello@outscal.com
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