Keen Software House is an independent international game development studio behind the title Space Engineers, which has been sold to over 5 million players worldwide.
We are seeking a skilled and self-driven PR/Marketing & Community Specialist, who will take ownership of our company's communication strategy, including our web presence, social media channels, and external communication. You will be responsible for managing all aspects of our PR, marketing and community efforts, from developing messaging and content to executing campaigns and measuring their success.
As the PR/Marketing & Community Specialist, you will be the primary point of contact for all external communication and will work closely with our team to ensure a consistent brand voice and message across all channels. You will also be responsible for managing our website, ensuring that it is up-to-date, informative, and engaging.
We are looking for someone who can work independently and take ownership of the entire PR/ marketing and community function. The ideal candidate will have a proven track record of success in PR, marketing management, with experience in managing social media channels, developing content, executing successful campaigns and building and maintaining gaming communities.
Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. The company is mostly known for its popular titles, Space Engineers (released in October 2013 and sold 4 million copies) and Medieval Engineers (a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology). The first titles that the studio developed are Miner Wars 2081 and Miner Wars Arena. In addition to their ongoing development of Space Engineers the studio develops its own in-house game engine, VRAGE, currently in the second version and its core feature is volumetricity of the environment. Space Engineers and Medieval Engineers are the first titles fully utilizing VRAGE 2.0.
Keen Software House has two areas of interest:
- independent game development: Space Engineers, Medieval Engineers, VRAGE engine
OUR MISSION:
We want to create games that are based on real science, real facts, real physics and real emotions. No magic & fantasy allowed.
If we step into the sci-fi area - as we did with Space Engineers and Miner Wars 2081 - we approach it from the hard-sci-fi angle. Every technology and every idea must be explainable using modern-era knowledge with very little extrapolation required.
In Medieval Engineers we hold on to historical accuracy as much as possible while not sacrificing fun, accessibility and intuitiveness.
We want to use our games to promote science and to encourage creativity. We want to revive the interest in space exploration, physics, history and all STEM fields. We want players to learn new stuff while playing our games.
We want to make our fans happy.