Producer

11 Months ago • 4 Years + • $73,000 PA - $115,000 PA

Job Summary

Job Description

Action-oriented Producer for BioShock, manage UX team, JIRA, Agile, strong communication & organizational skills.
Must have:
  • 4+ years
  • JIRA, Excel
  • UI Art/UX
  • Agile planning
Good to have:
  • industry trends
  • interactive storytelling
  • AAA games
  • detail-oriented
Perks:
  • 401(K) plan
  • paid holidays

Job Details

 

 

 

Cloud Chamber is looking for an action-oriented Producer to join our growing internal production team. You will report to the Senior Producer and work with the relevant creative, production and technical leads to build schedules, plan resource allocations and define sprint & milestone deliverables to ensure the on-time completion of our deliverables to the highest quality. You will be responsible for supporting the User Experience and Design development team to manage various aspects of the World for the next BioShock. We are looking for, above all else, a highly organized and curious contributor who’s excited about making great games with an amazing team. 

Job Details:

  • Manage the UX team’s priorities, meetings, assignments and schedules. 
  • Manage deliverables of Artists and Designers to create high quality immersive and fun experiences.
  • Coordinate the flow of information between departments regarding deadlines, assignments, and priorities. 
  • Manage and maintain Jira with tasks, assignees, priorities, due dates, meetings feedback, and statuses. 
  • Effectively communicate priorities, blockers, dependencies, and issues to relevant team leadership.
  • Establish prioritized sprint and milestone goals for the team in collaboration with the Leads.
  • Take on a variety of production tasks as needed to support the production.
  • Manage the day-to-day of teams to ensure clear priorities are being focused on, risks are being mitigated, and blockers are removed.
  • Continually push visibility of the team’s work and deliverables in all directions, catering for the relevant audience.
  • Create and continually update the schedule for each team member, considering larger milestones and dependencies.
  • Create scenarios based upon the data we have in order to help make informed decisions.
  • Drive quality: balancing Form & Function.
  • Manage expectations of Directors in the team’s deliverables but also manage the Directors to ensure the team understands the vision/direction/feedback completely.

Skills, Experience and Qualifications:

  • 4+ years of experience in video games, in a similar role. 
  • Solid understanding of JIRA, Excel, Confluence, and Perforce.
  • Understanding of the UI Art/UX design pipeline and needs.
  • Familiar with Agile planning.
  • Comfortable with coordinating work across multiple time zones. This includes deliverables, meetings, assignments, and scheduling.
  • Very strong organizational and communication skills, with a critical eye for detail.  
  • Ability to establish priorities and multi-task effectively.  
  • Ability to partner with a diverse group of personalities effectively, constructively, and compassionately.
  • In-depth knowledge of industry trends in interactive storytelling and AAA games. 
  • Highly detail-oriented, deadline-driven, and able to embrace change for a fast-growing organization.
  • Excellent time management skills.
  • Self-motivated towards solving creative problems.
  • Work ethic focused on dynamism and collaboration.
  • Champion of high standards, pushing for progress, embracing change, and challenging the status quo.
  • Uncompromising ethics and unwavering integrity.
  • Ability to take direction well.
  • A positive force multiplier with a great team-player attitude. 
  • Willing to uphold the values of Cloud Chamber.

We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world. 

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.

We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.

If all of this sounds as exciting to you as it is to us we’d love to meet you! Join us in creating worlds that move people.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com email accounts.

This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect:

Colorado: $73,000 and $110,000 per year
California: $80,000 and $115,000 per year
New York State (inclusive of New York City): $80,000 and $115,000 per year
Washington: $73,000 and $110,000 per year

Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan, in addition to a full range of medical, dental, vision, and basic life insurance. Employees will also receive 14 paid holidays per calendar year, are eligible to earn a minimum of 15 days of vacation leave per year (subject to proration based on start date during the calendar year) and will receive 10 sick days per calendar year. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, 4 including for reasons related to individual performance, company or individual department/team performance, and market factors.

#LI-Hybrid

Similar Jobs

Glowmade - Senior Producer

Glowmade

Guildford, England, United Kingdom (Hybrid)
8 Months ago
Riot Games - Esports Content Producer

Riot Games

Singapore (On-Site)
8 Months ago
GungHo Online Entertainment America, Inc. - Associate Producer (Japanese Bilingual)

GungHo Online Entertainment America, Inc.

California, United States (Hybrid)
8 Months ago
Omeda Studios - Marketing Producer

Omeda Studios

(Remote)
8 Months ago
Rocket Science - Technical Producer

Rocket Science

Albany, New York, United States (Hybrid)
8 Months ago
FitXR - Art Producer

FitXR

Spain (Remote)
8 Months ago
FitXR - Art Producer

FitXR

United Kingdom (Remote)
8 Months ago
Activision - Sr. Producer, Publishing Operations

Activision

Santa Monica, California, United States (On-Site)
8 Months ago
Activision - Associate Producer, Publishing Operations

Activision

Santa Monica, California, United States (On-Site)
8 Months ago
Hoyoverse - Localization Producer

Hoyoverse

Singapore (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

King - Senior QA Specialist - Shared Tech

King

Barcelona, Catalonia, Spain (On-Site)
8 Months ago
Warner Bros. Games - Senior Analyst FP&A, Theatrical Marketing

Warner Bros. Games

Mexico (Hybrid)
8 Months ago
Ubisoft - Executive Communications Manager (W/M/NB)

Ubisoft

Paris, Île-de-France, France (Hybrid)
8 Months ago
Evolution - Receptionist

Evolution

Southfield, Michigan, United States (On_site)
8 Months ago
Uken Games - Performance Marketer I - Remote

Uken Games

(Remote)
8 Months ago
Uken Games - Game Designer I - Live Ops - Remote

Uken Games

(Remote)
8 Months ago
Evolution - Procurement Coordinator

Evolution

São Paulo, State Of São Paulo, Brazil (On-Site)
8 Months ago
PlayStation Global - QA Lead

PlayStation Global

North Bend, Oregon, United States (On-Site)
8 Months ago
PlayStation Global - Staff Program Manager

PlayStation Global

Carlsbad, California, United States (On-Site)
8 Months ago
Ubisoft - Cheffe, chef d'équipe - Illustration

Ubisoft

Montreal, Quebec, Canada (Hybrid)
8 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Novato, California, United States

Evolution - Receptionist

Evolution

Southfield, Michigan, United States (On_site)
8 Months ago
Keywords Studios (Player Support) - Label Management Associate

Keywords Studios (Player Support)

Indianapolis, Indiana, United States (On-Site)
8 Months ago
PlayStation Global - QA Lead

PlayStation Global

North Bend, Oregon, United States (On-Site)
8 Months ago
PlayStation Global - Staff Program Manager

PlayStation Global

Carlsbad, California, United States (On-Site)
8 Months ago
CD PROJEKT RED - Gameplay Designer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
8 Months ago
CD PROJEKT RED - Lead Mission Designer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
8 Months ago
Rockstar Games - Senior Manager, Communications Operations

Rockstar Games

New York, New York, United States (On-Site)
8 Months ago
Patreon - Senior Product Designer

Patreon

New York, New York, United States (Hybrid)
8 Months ago
Patreon - Senior Product Designer

Patreon

San Francisco, California, United States (Hybrid)
8 Months ago
Blizzard Entertainment - Senior Software Engineer, Game Services, Battle.Net

Blizzard Entertainment

Irvine, California, United States (Hybrid)
8 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Ubisoft - Illustration Team Lead

Ubisoft

Montreal, Quebec, Canada (Hybrid)
8 Months ago
GungHo Online Entertainment America, Inc. - Associate Producer (Japanese Bilingual)

GungHo Online Entertainment America, Inc.

California, United States (Hybrid)
8 Months ago
Rocket Science - Technical Producer

Rocket Science

Albany, New York, United States (Hybrid)
8 Months ago
FitXR - Art Producer

FitXR

Spain (Remote)
8 Months ago
FitXR - Art Producer

FitXR

United Kingdom (Remote)
8 Months ago
Activision - Sr. Producer, Publishing Operations

Activision

Santa Monica, California, United States (On-Site)
8 Months ago
Activision - Associate Producer, Publishing Operations

Activision

Santa Monica, California, United States (On-Site)
8 Months ago
Mob Entertainment - Animation Producer

Mob Entertainment

United States (On-Site)
8 Months ago
Trailer Park Group - JR. PRODUCER, TV & STREAMING / AV

Trailer Park Group

Los Angeles, California, United States (Hybrid)
8 Months ago
CatFace - Line Producer

CatFace

Austin, Texas, United States (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Montréal, Québec, Canada (Hybrid)

Burnaby, British Columbia, Canada (Hybrid)

Los Angeles, California, United States (On-Site)

San Mateo, California, United States (On-Site)

Los Angeles, California, United States (Remote)

Novato, California, United States (Hybrid)

Sydney, New South Wales, Australia (Hybrid)

Novato, California, United States (On-Site)

Novato, California, United States (On-Site)

Novato, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by 2K

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug