Senior Gameplay Animation Engineer

1 Day ago • 2 Years +

Job Summary

Job Description

The Senior Gameplay Animation Engineer will collaborate with gameplay engineers and designers to develop new gameplay features, own key animation-driven gameplay mechanics, support content creation tools and animation review/analysis requests, assist engineers in utilizing existing and new animation features, implement industry techniques, write and maintain robust code, and optimize code. The role involves working closely with animators, designers, and production teams to develop nuanced and sophisticated animation behaviors for a new sports franchise. The role requires a strong understanding of C++ and experience in areas like inverse kinematics and procedural animation.
Must have:
  • Bachelor’s degree in Computer Science or related field
  • Excellent 3D math and linear algebra skills
  • Solid experience with C++
  • 2+ years of experience with animation or gameplay systems
Good to have:
  • Experience developing and shipping AAA games on Unreal Engine 4 and 5
  • Master’s/PhD in a related field with a focus on animation related topics
  • Familiarity with Python and/or C#

Job Details

Who We Are

2K Games is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Located in Vancouver, BC, 2K Sports Lab is a small collective being formed within 2K Games that is driving the research and development of future sports interactive entertainment programs. Within this group, speculative work will be done on future sports games with an eye towards taking the magic of 2K’s publishing and development expertise and applying them to future opportunities. 

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Tiny Tina’s Wonderlands, Lego Drive, BioShock, Borderlands, The Quarry, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role.  If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply.

What We Need

We are looking for a Senior Gameplay Engineer to contribute to the development of new animation features and gameplay mechanics at our new studio. In this role, you will be working closely with Animators, Design and Production to develop nuanced and sophisticated animation behaviors that authentically replicate sport. You will help build the foundation, then iterate and innovate upon it and polish world class gameplay for what will be the next massive sports franchise in our industry.

What You’ll Do

  • Collaborate closely with gameplay engineers / designers to identify and develop new gameplay features

  • Feature owner of key animation-driven gameplay mechanics

  • Support requests and features for content creation tools, and animation review/analysis

  • Assist engineers in making the best use of existing and new animation features

  • Keep up to date with the latest industry work and implement these techniques

  • Write and maintain robust and performant code

  • Optimize code and debug animation issues as they arise

What Will Make You A Great Fit

  • Bachelor’s degree in Computer Science or a related field (or equivalent work experience)

  • Excellent 3D math and linear algebra skills

  • Solid familiarity and experience with C++

  • 2+ years of proven experience working with animation or gameplay systems

  • Implementation experience in one or more of the following areas, inverse kinematics techniques, procedural animation techniques, keyframe animation and forward kinematics

  • Ability to explain technical topics to people of varying levels of expertise

  • An eye for detail in creating dynamic, authentic, and responsive character animation

  • Love for video games (not just ours)

Beneficial Qualifications

  • Experience developing and shipping AAA games on Unreal Engine 4 and 5

  • Master’s/PhD in a related field with a focus on animation related topics

  • Familiarity with Python and/or C#

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.


The pay range for this position in British Columbia at the start of employment is expected to be between CAD $87,800 and CAD $129,920 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

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