Senior Environment Artist (World of Tanks)

8 Hours ago • 5 Years +

Job Summary

Job Description

The Senior Environment Artist will be responsible for creating complex 3D models for World of Tanks maps and hangars. They will also mentor other environment artists, improve workflows, and organize an internal library of materials. The role involves working with Game Designers, Level Artists, Tech Artists, and Art Directors. The artist must also be able to create high-quality assets and photorealistic materials. The Senior Environment Artist will report to the Environment Art Lead. The role requires the creation of environment assets, mentoring, supervising, working on material libraries, and producing high-quality assets.
Must have:
  • 5+ years of Environment Art experience in the video game industry.
  • Ability to create high-quality photorealistic models of AAA quality.
  • Solid knowledge of Maya, Zbrush, Photoshop, and Substance products.
  • Excellent verbal and written English skills, give and receive feedback.
Good to have:
  • Proven portfolio skills in delivering content for AAA PC or console titles.
  • Strong understanding of color, shapes, and composition.
  • Strong understanding of classic content production pipeline (LP, HP, NM Bake, Texturing, LODing).
  • Strong understanding of PBR.
  • Experience working with game engines (Unreal Engine, Unity, or proprietary engines).
Perks:
  • 21 days annual leave (additional days based on years of service).
  • Additional paid time off (Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave).
  • Sick Leave.
  • Maternity Leave.
  • Career development and education opportunities.
  • English Language courses.
  • Premium Private Health Care.
  • Mental well-being program.
  • Onsite gym and spa.
  • Free parking.
  • Free drinks-equipped kitchen.
  • Employee discounts.
  • Personal Gaming Account.
  • Onsite canteen with subsidized prices.
  • Company events, Social Clubs.
  • Seniority Awards.
  • Referral program.

Job Details

Job Overview

Wargaming is looking for a Senior Environment Artist to work on new and exciting features for our groundbreaking MMO title World of Tanks, which has over 100 million players worldwide. 
 As the Senior Environment Artist, you’ll be covering the full development cycle of complex photo-realistic 3D models for World of Tanks maps and hangars, mentor Environment artists in the team and supervise their work. 

You’ll also improve workflows and pipelines in the team, introducing new tools and approaches. You’ll work on organizing an internal library of photo-realistic tiled materials using UpToDate techniques and participate in asset pool planning for new maps and hangars, considering game specific and style consistency.  

To be successful, you need to be an experienced, proactive, open minded Environment Artist who is passionate about game development, using modern technologies and working in a collaborative multicultural environment. 

Reports to

The Senior Environment Artist will report to the Environment Art Lead.

What will you do?

  • Create complex environment assets like buildings and modular architectural sets 

  • Create complex photorealistic nature assets like mountains, rocks and trees 

  • Mentor team members, introducing advanced pipelines and tools 

  • Supervise work of your teammates, driving and pushing quality 

  • Work on internal material library 

  • Producing high-quality assets for Wargaming, including unannounced projects 

  • Creating photorealistic materials and textures  

  • Working closely with Game Designers, Level Artists, Tech Artists and Art Director to ensure that environments and assets match budgets, quality bar and art vision 

  • Participating in the development of new tools and technologies  

  • Supporting and mentoring less experienced team members 

What are we looking for?

  • 5+ years of Environment Art experience gained in video game industry 
  • Proven ability to create high quality photorealistic models and textures of AAA quality 
  • Solid knowledge of Maya, Zbrush, Photoshop and Substance products 
  • A great eye for scale, proportion and composition 
  • Excellent verbal and written skills, and be able to both take critique and give feedback internally and externally in a professional manner 
  • Fluent English  
  • Strong internal motivation 
  • Passion for innovation and keeping up with the latest industry trends. 
  • Don't forget to include your portfolio 

What additional skills will help you stand out?

  • Proven portfolio skills in delivering content for AAA PC or console title 

  • Strong understanding of color, shapes and composition 

  • Strong understanding of classic content production pipeline (LP, HP, NM Bake, Texturing, LODing) 

  • Strong understanding of PBR 

  • Experience working with game engines (Unreal Engine, Unity, or proprietary engines)

Work mode

Since the team is based in Prague, the role will require frequent business trips to the Prague office.

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:

  • 21 days annual leave (additional days based on years of service: up to 25 days) 
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave) 
  • Sick Leave (10 days top-up to statutory allowance per year)
  • Maternity Leave (18 weeks top-up to statutory allowance per case)
  • Career development and education opportunities within the company
  • English Language courses fully covered by the company upon Manager’s approval
  • Premium Private Health Care
  • Mental well-being program (iFeel)
  • Onsite gym and spa
  • Free parking
  • Free drinks-equipped kitchen in every floor building
  • Hellenic Bank benefits
  • Employee discounts (e.g. restaurants, bars, etc.)
  • Personal Gaming Account 
  • Onsite canteen with subsidized prices for food and drinks
  • Company events, Social Clubs
  • Seniority Awards  
  • Referral program - You can recommend the best talents to the company and receive a reward 
Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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About The Company

Wargaming is a company with a rich history and a bright future. Founded in 1998, we have grown from a small team of passionate gamers into a global leader in the gaming industry. Our focus has always been on creating immersive and engaging experiences for our players, and we are constantly pushing the boundaries of what is possible in the world of gaming.


But our success is not just limited to our games. We are also committed to giving back to the community and making a positive impact on the world. We have established a number of initiatives to support education, technology, and the arts, and we are always looking for new ways to make a difference.


So if you are a talented and ambitious individual looking to make a real impact in the gaming industry, Wargaming is the place for you. Join us, and be a part of something truly special. 

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