Senior Game Designer, Meta (World of Tanks Blitz)

1 Hour ago • 4-8 Years • Systems Design

Job Summary

Job Description

Wargaming seeks a Senior Game Designer (Meta) for World of Tanks Blitz. This role involves designing meta-game systems (quests, events, cosmetics, achievements), defining feature scope, establishing requirements, and identifying system dependencies. Using Unreal Engine 5 and in-house tools, the designer collaborates with a team to deliver features. The position requires analyzing player behavior, making data-driven design decisions, creating design documentation, and potentially working with Unreal Engine scripts and Python for automation. Responsibilities include system architecture design, optimizing usability and content production, and championing feature implementation within an agile framework.
Must have:
  • Design meta-game systems
  • Define feature scope & requirements
  • Unreal Engine 5 experience
  • Data-driven design decisions
  • Design documentation
  • Collaboration skills
Good to have:
  • Python or scripting language
  • Git & version control
  • Behavior Trees/StateTree models
Perks:
  • 21 days annual leave + additional days
  • Additional paid time off
  • Sick Leave
  • Maternity Leave
  • Career development opportunities
  • English Language courses
  • Premium Private Health Care
  • Mental well-being program
  • Onsite gym and spa
  • Free parking
  • Free drinks
  • Hellenic Bank benefits
  • Employee discounts
  • Personal Gaming Account
  • Onsite canteen
  • Company events
  • Seniority Awards
  • Referral program

Job Details

Job Overview

Wargaming is seeking a Senior Game Designer (Meta) to join the World of Tanks Blitz team. You will be part of a cross-disciplinary feature team that primarily works on meta-game features, focusing on cosmetics and event systems. Powered by Unreal Engine 5 technology and proprietary tools, feature teams in World of Tanks Blitz follow agile, linear frameworks that prioritize the delivery of shippable features in the shortest iterations possible, enhancing the overall player experience at a rapid pace.

Reports to

Project manager

What will you do?

  • Your primary responsibility will be to design systems, define feature scope, establish requirements, and identify dependencies across other systems.
  • Using Unreal Engine 5 and our in-house tools, you will collaborate with other feature team members to deliver your features in the game.
  • Working with meta-features. Focus here may differ depending on the current team’s priorities and backlog.
  • Use analytics, user research, and team insights to deeply understand player behavior and make informed design decisions.

What are we looking for?

  •  Ability to design meta-game systems such as quests, events, cosmetics, and achievements, including the following artifacts:
      a.    User and system interactions represented as wireframes or mockups in any form
      b.    Clear and concise design documentation covering major use cases, edge cases, and system dependencies
      c.    System architecture, including configuration files and toolsets to optimize usability and facilitate content production or reuse
  • Hands-on experience with Unreal Engine scripts to create initial implementations for animated 3D scenes, UI screens, custom automation, or feature templates.
  • Proficiency in Excel or any commercial spreadsheet software.
  • Knowledge of statistics and probability theory is essential for making data-driven design decisions.

What additional skills will help you stand out?

  • Experience with Python or any scripting language commonly used for automation or data analysis
  • Familiarity with Git and version control systems
  • Experience in shipping features utilizing Behavior Trees or StateTree models
  • Proactive: Regularly reviews and improves existing systems
  • Champion: Drives system and feature implementation in alignment with the studio’s agile process
  • Team player: Works collaboratively with other developers to integrate features into the game

Work mode

Hybrid (2-3 days of work from the office)

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:

  • 21 days annual leave (additional days based on years of service: up to 25 days) 
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave) 
  • Sick Leave (10 days top-up to statutory allowance per year)
  • Maternity Leave (18 weeks top-up to statutory allowance per case)
  • Career development and education opportunities within the company
  • English Language courses fully covered by the company upon Manager’s approval
  • Premium Private Health Care
  • Mental well-being program (iFeel)
  • Onsite gym and spa
  • Free parking
  • Free drinks-equipped kitchen in every floor building
  • Hellenic Bank benefits
  • Employee discounts (e.g. restaurants, bars, etc.)
  • Personal Gaming Account 
  • Onsite canteen with subsidized prices for food and drinks
  • Company events, Social Clubs
  • Seniority Awards  
  • Referral program - You can recommend the best talents to the company and receive a reward 

 

Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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About The Company

Wargaming is a company with a rich history and a bright future. Founded in 1998, we have grown from a small team of passionate gamers into a global leader in the gaming industry. Our focus has always been on creating immersive and engaging experiences for our players, and we are constantly pushing the boundaries of what is possible in the world of gaming.


But our success is not just limited to our games. We are also committed to giving back to the community and making a positive impact on the world. We have established a number of initiatives to support education, technology, and the arts, and we are always looking for new ways to make a difference.


So if you are a talented and ambitious individual looking to make a real impact in the gaming industry, Wargaming is the place for you. Join us, and be a part of something truly special. 

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