Senior Game Designer - EA SPORTS™ UFC

9 Months ago • 5 Years + • Game Design • $107,600 PA - $147,100 PA

Job Summary

Job Description

Senior Game Designer with 5+ years of experience in game modes development, player progression systems, and mentoring other designers.
Must have:
  • Game Modes Design
  • Player Progression
  • Console/AAA Development
  • Design Mentoring
Good to have:
  • Market Trend Analysis
  • Player Sentiment Analysis
  • Business Objective Alignment
  • Feature Prioritization
Perks:
  • Vacation Time
  • Health/Dental Coverage

Job Details

Senior Game Designer - EA SPORTS™ UFC

Vancouver, Canada

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology.

Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime.

If you're passionate about building immersive digital entertainment, and your passionate about your craft, this is the role of a lifetime.

At EA, Game Designers are responsible for crafting the product. They are the individuals who take initial ideas and find the fun in experiences that surprise and delight millions of gamers around the world. Our Senior Game Designers actualize the vision in features and gameplay by partnering with other designers, product owners, development directors, engineers, animators, and artists to create a great game.

As a Game Modes Designer, with a focus on game modes and player progression, you will report to the Senior Creative Director and work within the Design team to deliver features, tuning balance, and content creation, also helping guide and improve other designs and designers. You will use your understanding and passion for designing player-first experiences.

Your Responsibilities
  • Work with design and product owner leadership to help form the direction for game modes, ensuring that designs follow the product vision.
  • Design detailed progression systems and tune them for specific goals.
  • Inspire and motivate the team to achieve high-quality results within constraints.
  • Identify problems and opportunities and ideate to identify interesting solutions.
  • Preparing and analyzing research to understand market trends, player sentiments; and using that data to form a creative vision aligned with business objectives.
  • Partnering with Production Leads on prioritization of features and sub-features in project scope and development plan.
Your Qualifications
  • Minimum 5 years of experience as a Designer working with internal teams within the video game industry and creating top quality games.
  • Varying game modes development experience.
  • Familiarity with player progression systems.
  • Experience of mentoring other designers and providing insightful feedback on design efforts.
  • Experience of console/ AAA game development.
  • Proactive and able to own design areas from initial creation through to implementation.
  • Understand how to design player experiences that support the strategic business objectives.
  • Excellent written and verbal communication skills.

Ceci ne s’applique pas au Québec.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $107,600 - $147,100 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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