Technical Director - Tools & Technology (TnT)

1 Month ago • 5 Years + • Technical Art • Game Production • $100,000 PA - $145,000 PA

Job Summary

Job Description

EA's Central Technology Organization seeks a Technical Director for its Tools & Technology (TnT) team. This leadership role involves guiding technical decisions, improving development practices (culture, workflows, quality, security, performance, risk mitigation), fostering learning, and promoting collaboration within EA. The role focuses on pioneering cloud, parametric, and machine learning technologies to empower game developers. Responsibilities include managing senior technical staff and delivering complex software systems used by hundreds of users. Experience with C# and Python is required, along with a proven track record in technical leadership and software system delivery.
Must have:
  • Guide technical decision-making
  • Improve development best practices
  • Manage senior technical staff
  • Deliver complex software systems
  • Experience with C#, Python
  • Cloud software delivery experience
Perks:
  • 3 weeks vacation
  • 10 days sick time
  • Paid parental leave
  • Extended health/dental/vision
  • Life insurance
  • Disability insurance
  • Retirement plan
  • Bonus and equity (potential)

Job Details

Who We Are:

The Central Technology Organization is a global team that powers EA Studios to create even greater player experiences. We help shape the future from the way games are created, to how they are played and viewed. The Tools and Technology Team within Central is looking for accomplished people to help us fulfill our mission of providing creative tools and workflows that allow EA games to lead the industry in content quality. Our group strives to build an ecosystem of modular components that are efficient, adjustable to trends, and allow for quick iteration of any artistic idea into reality.

Reporting to the team’s Principal Technical Director, you will be part of the leadership team for the Infinite Content team which is pioneering the use of cloud, parametric and machine learning technologies to empower developers to create compelling games.

Responsibilities:

  • Guide technical decision-making within the team.

  • Improve development best practice (culture, workflows, quality, security, performance and risk mitigation).

  • Promote learning and skill development within the team.

  • Promote collaboration with partner teams within EA.

  • Manage technical staff, including senior staff.

Qualifications:

  • You have delivered a complex software system (a team of 8-12 developers over the course of at least a year) with hundreds of users, in a technical leadership role through all phases of development.

  • You have maintained a long-running software service, requiring activities such as managing technical debt, migration and deprecation.

  • You have delivered containerized or cloud software on any platform. (AWS, Azure, Google Cloud, Kubernetes…)

  • You have managed partner and client relationships with external teams.

  • Experience with C#, Python.

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

British Columbia (depending on location e.g. Vancouver vs. Victoria) $133,400 - $193,200 CAD

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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