Senior Hard Surface Artist

2 Months ago • All levels

About the job

Remedy Entertainment, the creator of Control®, Max Payne®, Alan Wake® and one of the leading independent game studios in the world is looking for a Senior Hard Surface to create high quality gaming experiences for the next generation of games.  

As a Senior Hard Surface Artist, you’ll be part of a team creating high quality 3D hard surface assets that contribute to the overall game experience. You’ll be able to closely work together with other artists and designers and creatively participate in all steps of the project. From early concept to final product.  
We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members. 

What you get to do

    • As the Senior Hard Surface Artist, create realistic 3D hard surface assets (weapons, vehicles etc.) that fit the over-all style of the project working from concepts/references and expanding them creatively. 
    • Actively communicate with different departments and provide accurate time estimations for your work. 
    • Support your colleagues by mentoring and reviewing the work of more junior members of the team. 

What you bring to the role

    • You have demonstrable previous work experience as Senior Hard Surface Artist or similar roles on 1st or 3rd person titles. 
    • A portfolio that demonstrates an interest for mechanical devices and hard surface modelling. 
    • You are familiar working either within Blender, Maya, 3DS Max or other 3D software package. 
    • You have excellent understanding of shape, composition and layout as well as a good technical understanding of game engines. 
    • Good high poly modelling skills 
    • Experience with creating PBR materials 
    • You thrive working in a team environment, sharing ideas and learning from others. You are used to collaborating with colleagues across different departments and you are able to communicate and present your ideas in a clear and coherent way. As a team member you are dedicated contributing towards a friendly and inclusive work environment. 
    • You can also work independently, being organized and able to document your work. 
To apply, please fill in the application form with your CV (in English), work references/portfolio and other information relevant to the position. This position will be filled as soon as suitable applicants are found. 

About The Company

Remedy is an independent game developer founded in 1995 and primarily based in Espoo, Finland with an office in Stockholm, Sweden. 


Our highly acclaimed titles include Control, Quantum Break, the Alan Wake franchise and Max Payne 1 and 2.


Our mission is to create thrilling experiences you can’t find anywhere else.​ We bring imagination to life using our unique technology, creating worlds that are completely believable yet extraordinary. Then we invite you down the rabbit hole.​

Join us and you’ll discover a vibrant, connected universe filled with stories and characters that stay with you long after you switch off.​

Over the past 25 years we’ve built a unique, people-first environment where courageous creativity thrives. You might be surprised by the next thing we release,​ but you’ll have no doubt it’s Remedy.​

Welcome to our world.​

Stockholm County, Sweden (On-Site)

Stockholm County, Sweden (Hybrid)

Stockholm County, Sweden (On-Site)

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