Twisted Pixel Games is seeking a highly motivated and talented Visual Effects Artist capable of authoring stylized and high-quality visual effects. The ideal candidate will have extensive knowledge of various visual effects programs and possess the ability to solve technical problems to achieve desired results. The candidate will contribute a high level of creativity and personality, have a team-oriented collaborative approach to development, and is interested in doing what it takes to make the best games possible.
Senior VFX Artist - Twisted Pixel Responsibilities
Develop high quality visual assets, materials and particle systems for a variety of gameplay and cinematic scenarios
Create Visual Effects, both with or without concept art while maintaining a given style across a variety of assets
Create memory efficient texture assets using programs like Adobe Photoshop, Substance Designer, Houdini or other industry standard authoring programs
Assist with advanced material creation and post process effects as needed
Work closely with the Art and Design teams to ensure the highest quality assets are delivered to required specifications
Participate in meetings to discuss the implementation of visual effects for the purpose of messaging gameplay concepts and meeting our visual goals
Model inclusive behaviors to help build and support a diverse organization that values, respects, and taps into different backgrounds and perspectives
Minimum Qualifications
5+ years of game industry experience creating effects
Proficiency in Unreal Engine 4, Unity, PopcornFX or similar
Experience authoring original textures and assets for use in visual effects design
Demonstrated time management skills (for assigned tasks) and the experience to handle large workloads efficiently
Proactive about making things happen, and a drive to continue to learn and grow as an artist
Proven communication and collaboration skills
Preferred Qualifications
Experience with Maya, Substance Designer, Houdini, and Photoshop
Have shipped at least 1 console / PC / VR title as VFX artist
Experience creating 3D assets and materials in Maya, Houdini or another 3D package as needed to support effects
Familiarity with lighting in game, material creation, and post effects.
Experience authoring effects for VR
For those who live in or expect to work from California if hired for this position, please click here for additional information.
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.
$130,000/year to $180,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
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