Software Engineer II

4 Months ago • 3-5 Years • Systems Design • $158,900 PA - $238,300 PA

Job Summary

Job Description

This is a Software Engineer II role at PlayStation, focusing on platform audio. You'll work on system libraries for current and next-gen consoles, contributing to 3D audio, hardware DSP, and VR. Experience with C/C++ systems programming and debugging is crucial.
Must have:
  • C/C++ systems programming
  • Multi-threaded programming
  • Source control (git)
  • C/C++ compilers (LLVM)
Good to have:
  • Embedded system development
  • SIMD writing
  • Digital signal processing
  • Game audio development
Perks:
  • Matching 401(k)
  • Employee discounts

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Position Overview:   

We have an exciting opportunity at Sony Interactive Entertainment LLC (PlayStation). Our software production organization seeks a Software Engineer for our Platform Audio team. This team is a trailblazer in audio technology. Efforts here will contribute to the development of system libraries used for both our current and next generation PlayStation products. You will contribute to the design and implementation of technology used for 3D audio, hardware DSP, and virtual reality. The software you develop here is the foundation of an SDK for industry leading game and content developers and will change the way audio is used worldwide. If this is you, please apply!

Responsibilities:

  • Experience with systems programming and debugging using C and C++
  • Multi-threaded programming
  • Understand users’ requirements and assist with integration
  • Contribute to the architecture design and development of audio systems and frameworks
  • Collaborate with international counterparts to realize design and development goals
  • Work with vendors to evaluate and implement externally developed functionality
     

Qualifications Required:

  • Min. of 3 years systems level programming using C and C++
  • Proficient with these systems/tools: IDE’s, Source Control (git/SVN), and Issue Tracking (Windows/Linux)
  • Experience with one or more C/C++ compilers: LLVM/Clang, GCC, Visual Studio, ProDG
  • Strong grasp of code efficiency and performance optimization

Nice to have:

  • Prior embedded system development
  • Experienced in writing SIMD
  • Understanding of concepts in digital signal processing (sampling, FFT, convolution, filters, etc.)
  • Any exposure to game audio or audio system development
  • Any exposure to gaming console and/or consumer electronics development

 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role
is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

 

The estimated base pay range for this role is listed below.

$158,900 - $238,300 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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