Staff AI Engineer

4 Months ago • 7 Years + • Game Design

About the job

Job Description

Build AI for game development, integrate AI platform into game engines, train and educate leadership team on AI.
Must have:
  • 7+ years IC
  • High scale ML
  • Python, PyTorch
  • LLM APIs
Good to have:
  • CUDA, Kubernetes
  • Game Dev Engines
  • Novel schemas
  • RAG, Vector Search
Perks:
  • Unlimited PTO
  • Health insurance
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We are looking for a Staff AI Engineer to work with us on a groundbreaking gaming platform with an aim to disrupt how games are made. You will help us build the next generation of tools for both internal products, as well as tools for external content creators in the future. 

You will be responsible for building and tuning a LLM that can be used to shape how we will build games in the future. You will also be responsible for taking that platform and integrating into a gaming platform.

You will need to understand the latest technologies, costs, and risks associated with each decision we make, and understand the viability of anything we try. Things like RAG, Vector Search, Fine Tuning, Embedding, and even eventually training a full scale LLM from scratch.

Responsibilities

    • Architect and build new foundational AI technologies focused around game and content creation in particular training and deploying new models, coming up with novel schemas and representations for game data, etc.
    • Integrate AI platform technology into game development engines and pipelines.
    • Train and educate leadership and engineering team on the latest in AI technology

Specific Skills

    • 7+ years of experience as an IC working on high scale distributed and ML systems
    • Have familiarity with the latest AI research and working knowledge of how these systems are efficiently implemented
    • Are comfortable with ambiguity and rapidly changing conditions. You view changes as an opportunity to add structure and order when necessary
    • Python and Data Science Frameworks, CUDA, Kubernetes, PyTorch.
    • Core understanding of existing LLM APIs like OpenAI, Vertex, Llama 2, etc. 
About Ramen VR

Meaningful games can change lives, and every game starts with its developers. We believe that game devs can change the world.
We're a team of devs working on solving the hardest problems in game development. We previously built the #1 VR game Zenith: The Last City on Steam and Quest.

We've raised $40m+ to date and have been working in stealth on our next game as well as tools that will shape the future of game development.

We're funded by some of the best investors and gaming entrepreneurs in the world including YCombinator, The Makers Fund, Twitch COO Kevin Lin, and Kabam Cofounder Holly Liu and also the most successful VR Gaming Kickstarter of all time.


Why Work At Ramen VR?

Create the next reality
Every startup claims they are changing the world. How often do you find one that's building an entirely new reality? Also, we're such a small team, that you'll be working from and learning directly from the founders every day.

We Love Games
Have a favorite game coming out? Take a day off on launch day. We'll even buy you the deluxe version of the game. Play the game, and just do a short write-up to teach us what you learned. Join weekly game lunches where we bond and play games together as a team.

Company Retreats
Travel somewhere in the world with us, and live in a big house together for a week, all expenses paid. Spend time working, playing games, exploring a new country, and growing together.

Benefits
For full-time employees, we offer unlimited PTO, full coverage health insurance (for you and dependents) if you're based in the US, an annual health & wellness stipend for non-US based folks, annual tech stipends to use towards VR or equipment and more.
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About The Company

Explore gaming industy jobs in one of the leading Game Studios.

California, United States (On-Site)

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