Unreal Engine Artist

4 Months ago • 4-4 Years • Technical Art • 3D Art

About the job

Job Description

Unreal Engine Artist with 4+ years of experience in 3D modeling, asset creation, and Unreal Engine workflows. Must have strong knowledge of lighting, materials, and optimization.
Must have:
  • Unreal Engine
  • 3D Modeling
  • Asset Creation
  • Workflows
Good to have:
  • Houdini Engine
  • Photogrammetry
  • C++ Coding
  • Python Coding
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Description:

As an Unreal Engine Artist you will be working closely with our team of specialists to help to support the audiovisual content-making process to become more dynamic and versatile where educated decisions can be made upfront, improving the overall creative experience. You will be using a variety of tools, software and hardware to deliver creative solutions with the director and crew as they work on the projects.

Duties and responsibilities:

  • Bring to screen imaginery generated with Unreal Engine, both in real time, both direct to camera or composition oriented, with photorealistic quality.
  • Develop Unreal scenes using in-house and third party digital assets for use in virtual production environments.
  • Optimize scenes for a correct playback.
  • Staying updated on the latest technologies and trends in real-time 3D visualizations.

Requirements:

  • At least 4 years of experience working in industry with Unreal Engine
  • At least 4 years of experience with 3D modeling tools.
  • Strong knowledge of 3D asset creation in Maya, Unreal Engine, as well as character/camera animation and game and/or vfx pipelines
  • Solid understanding of workflows inside UE4, including knowledge of lighting, particle systems, post-processes, material setup and optimization
  • Knowledge of Houdini Engine connection with UE as well as Houdini Environment/Terrain Tools is a huge plus.
  • Familiarity with coding in C++, Python
  • Must be efficient, reliable, self-motivated and passionate about your work, requiring minimal supervision
  • Strong problem-solving skills and ability to troubleshoot In-engine and with hardware e.g. VR headsets or trackers
  • Experience working with photogrammetric Modeling
  • Ability and motivation to quickly learn new software
  • Fluent Spanish and/or English language skills, spoken and in writing
  • Eligible to work in Spain
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About The Company

Hold tight as we get our collective of artists together and postproduce the most astonishing commercials ever.

Barcelona, Catalonia, Spain (On-Site)

Barcelona, Catalonia, Spain (On-Site)

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