2D Artist / Generalist

1 Month ago • 1-2 Years

Job Summary

Job Description

We are seeking a talented 2D artist to join our team for cross-platform projects. The role involves taking projects from concept to delivery, requiring creativity, skill, and an interest in gaming. Responsibilities include graphic design, UI design, and working with various art styles. The ideal candidate should have commercial experience or be a talented graduate with a passion for game production. The role is based in the London studio near Tower Bridge.
Must have:
  • Creative designer with excellent attention to detail.
  • Skilled at working with bitmap and vector graphics.
  • Highly proficient in Adobe Photoshop.
  • Strong experience using Adobe Illustrator.
  • Experienced in producing UI designs.
  • Able to work with many different art styles.
  • Able to define task requirements and meet deadlines.
  • Positive and self-motivated with good communication skills.
Good to have:
  • Experience producing commercial games and apps.
  • Background in 2D character animation.
  • Creating background art.
  • Logo or brand design.
  • Creating tile sets for games.
  • Preparing and optimizing textures.
  • 2D or 3D Character design.
  • Experience using Esoteric Spine or similar software.
  • Knowledge of digital media asset production.
  • Experience optimizing for HTML5 and WebGL.
  • Working with low poly 3D assets.
  • Producing textures for 3D assets.
Perks:
  • Competitive salary based on experience.
  • Private dental care.
  • Generous & flexible holiday terms.
  • Cycle to work scheme.
  • Free eye tests.
  • No-crunch policy.

Job Details

2D Artist / Generalist

We’re looking for a talented 2D artist to join our team on a variety of cross-platform projects, to see them through from concept to delivery. Whether you describe yourself as a generalist, technical artist or production artist, we need you to be creative, skilled and interested in working on an exciting range of gaming projects.

Ideally you will have at least 1 to 2 years of commercial experience of graphic design for games, but equally if you’re a super talented graduate, moving from a different creative field or self taught with a passion for game production and attention to detail, then we’re interested to hear from you. You MUST provide a CV with examples of your work.

KEY requirements for the role:
• Creative designer with an excellent attention to detail!
• Skilled at working with bitmap and vector based graphic design.
• Highly proficient in Adobe Photoshop
• Strong experience using Adobe Illustrator
• Experienced producing UI designs
• Able to work with in many different art styles.
• Able to define task requirements and deliver to deadlines
• Positive and self-motivated with good communication skills

Any (or all) of these would be very nice, too:
• Experience producing commercial games and apps
• Background in 2D character animation
• Creating background art
• Logo or brand design
• Creating tile sets for games
• Preparing, optimising textures for Texture Packer
• 2D or 3D Character design
• Experience using Esoteric Spine or similar software, rigging 2D skeletons, animating characters
• Knowledge of general digital media asset production and compression tools
• Experience optimising for HTML5 and WebGL game production.
• Working with low poly 3D assets
• Producing textures for 3D assets

We offer competitive salary based on experience, private dental care, generous & flexible holiday terms, a cycle to work scheme, free eye tests and a no-crunch policy.

If you’re interested in applying, please send your CV with links to some of your best work, to jobs@playerthree.com. If you have salary expectations please let us know when applying.

This full-time, permanent role is based in our London studio, so please consider your ability to commute or relocate when applying. Our office is in a fantastic location near Tower Bridge.

To apply for this job you must be eligible to work in the UK.

Absolutely, positively, no agencies please.  We are not looking to use recruiters or agencies at this time.  If we did need agencies, rest assured we’d call.

Playerthree is an independent game studio based near Tower Bridge, SE1 established in 2001. We work on a variety of high profile cross-platform work-for-hire projects and our own IP. We develop in primarily in HTML5 and Unity for mobile & desktop devices. We have an excellent client base including Disney, Cartoon Network & the BBC as well as many educational and technology clients.

To see some of the great projects we’ve completed, please check out our portfolio.

Playerthree

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Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

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