3D Animator

undefined ago • 3 Years +

Job Summary

Job Description

The 3D Animator will be responsible for creating compelling character movements for a shooting title. They will collaborate with various teams to define animation standards, build pipelines, and ensure high-quality integration of animations and VFX in the game. The role requires a proactive problem-solver who thrives in a collaborative environment and can bring animation ideas from concept to final in-game execution. They will need a keen eye for timing, weight, and visual clarity in their animations. They must also be proficient in troubleshooting animation-related bugs and resolving performance bottlenecks.
Must have:
  • 3+ years of professional experience as an Animator.
  • Experience with shipped mobile games with live ops.
  • Ability to rig and animate high-quality character assets.
  • Strong grasp of animation principles with a focus on gameplay.
  • Proficiency in Maya and Unity including Mecanim system.
Good to have:
  • Experience with VFX integration, shader graphs, or procedural animation systems.

Job Details

At Slingshot Studio, we are on the hunt for enthusiastic and imaginative game builders & innovators to spearhead the development of a next-generation mobile shooter within one of our most iconic franchises. This is your chance to immerse yourself in a dynamic and cutting-edge environment, collaborating with world-class teams and working alongside seasoned veterans of the genre. If you're eager to make a tangible impact and push the boundaries of mobile gaming, we invite you to be part of our team
 We are seeking a talented professional to join our studio team as an Animator.

 

Role Overview: 

We are looking for a skilled and driven Animator with a strong technical foundation and a passion for crafting compelling character movements for Shooting Title. You will collaborate across disciplines to define animation standards, build efficient pipelines, and ensure high-quality integration of animations and VFX in-game. If you're a proactive problem-solver who thrives in a collaborative environment, this role is for you.

Full Description:

We’re looking for a versatile and experienced Animator with a solid foundation in character movement, gameplay feel, and technical implementation. You should be confident in bringing animation ideas from concept to final in-game execution, with a keen eye for timing, weight, and visual clarity. If you're passionate about gameplay animation, love solving creative challenges, and enjoy collaborating with a team to craft memorable, responsive experiences—let’s connect!

  • 3+ years of professional experience as a Animator, with at least one shipped mobile games with live ops.
  • Proven ability to rig and animate high-quality character assets for both third- and first-person gameplay.
  • Strong grasp of animation principles with a focus on gameplay clarity, timing, and feel.
  • Proficiency in Maya and Unity, including the Mecanim system, Timeline, and Animator Controller.
  • Excellent cross-functional communication skills to convey visual goals and technical requirements clearly.
  • Understanding performance optimization, particularly for mobile platforms.
  • Receptive to feedback and skilled at providing constructive critique in a collaborative environment.
  • Bonus: Experience with VFX integration, shader graphs, or procedural animation systems.

 

Key Responsibilities:

  • Develop and maintain robust animation pipelines, tools, and documentation to support scalable production workflows.
  • Collaborate closely with the Art Director, artists, tech, and design teams to define and uphold benchmarks for animation, rigging, and VFX.
  • Serve as a liaison between the 3D art team and other departments, ensuring clean, optimized, and timely hand-offs.
  • Troubleshoot animation-related bugs and resolve performance bottlenecks within the game engine.
  • Research and adopt emerging tools and trends—including AI—to enhance animation quality and efficiency.
  • Apply a solid understanding of FPS/TPS gameplay mechanics to create animations that enhance responsiveness and player feedback.
  • Work with motion capture and facial animation systems where applicable.

 


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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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