Animation Director - Multiple Projects

3 Months ago • 8 Years + • Animation

Job Summary

Job Description

Rebellion seeks an Animation Director to lead their animation department across multiple projects, including a strategic shooter, a dark sci-fi shooter (unannounced), and their original IP, Atomfall (2025 release). Responsibilities include managing team performance, collaborating with other departments (Art, Design, Programming, Production), creating high-quality in-game animations, ensuring quality control within technical and artistic constraints, mentoring the animation team, and fostering a creative environment. The ideal candidate possesses expert knowledge of motion capture, animation software (Maya, 3DS Max, MotionBuilder, Character Studio), rigging/skinning, game engines (Unreal), and game development pipelines. Strong people management skills are crucial.
Must have:
  • Expert knowledge of Motion Capture, animation software
  • Rigging/Skinning, game engines (Unreal)
  • High-quality animation creation
  • Lead Animation department
  • Strong people management skills
Perks:
  • 22+ days holiday
  • Private Medical Insurance
  • Life Assurance
  • Enhanced Pension Scheme
  • Relocation package
  • Free hot drinks, tuck shop

Job Details

Description

We want you to #JOINTHEREBELLION!

For 30 years we’ve been creating incredible video games at our multiple studios, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We are on the lookout for an Animation Director to join our growing development team to make a key impact on multiple projects we have in the works. This includes a strategic shooter game, as well as the opportunity to move onto and work on unannounced titles such as a dark sci-fi shooter and more. Additionally, our brand new original IP, Atomfall - is set for release in 2025.

This role would be a great opportunity for a Lead Animator who is looking to take the next step in their career. You will be working on creating innovating movements and behaviours on exciting unannounced titles. Our dynamic and quickly growing art team is looking for a highly motivated individual to help nurture the team growth and have maximum impact on our games.

We are looking for bold, ambitious, and talented candidates to work on Rebellion games and with trusted industry partners on genre-defining AAA IPs. Join us as we shoot for the stars!

This role is based at our riverside headquarters in Oxford, offering a creative and relaxed atmosphere where teamwork drives our success. We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.

We believe in the power of face-to-face collaboration and encourage working from our Oxford headquarters. However, we understand that flexibility matters, so we’re open to discussing hybrid options based on individual needs.

Responsibilities

  • Proactively manage the departments performance and professional development through performance review cycles giving constructive, actionable, relevant feedback
  • Lead the Animation department with best practice people management techniques
  • Collaborate with Head of Art, Designers, Programmers and Producers to balance creative vision with production realities.
  • Create high quality, in game animations to the highest standard in line with the style and demanded by the project
  • Verify the quality of animation in the game and make improvements where necessary to fit technical constraints and artistic direction.
  • Be an active mentor and role model for the animation team. Work to maintain morale and create an atmosphere of creativity and enthusiasm

Requirements

  • Expert knowledge of Motion Capture, Motion builder, Maya, 3DS Max and Character Studio
  • Easily able to animate realistic human motion
  • Expert knowledge of rigging and skinning
  • Able to produce high quality animation in different game engines including Unreal
  • Expert knowledge of the video game development process and production pipelines
  • Extensive knowledge of best practice people management
  • Able to focus on own professional development and able to mentor individuals to develop skills and knowledge

Benefits

We offer an extensive benefits package to our team including:

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more… including a wide range of discounts, freebies, and social events!

Life at Our Oxford HQ

Our riverside headquarters in Oxford places you a short walk away from the city centre. Renowned for its rich historical backdrop and esteemed educational institutions, Oxford offers a unique blend of tradition and modernity, with its beautiful architecture and green spaces.

Oxford also boasts excellent transport links, making it easy to navigate both the city and the wider country. The city’s train station, just a short walk from our studio, offers frequent services to London, as well as direct routes to major cities like Birmingham, Manchester, and Reading and we also offer free parking at the studio.

Our open-plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, alongside access to free hot drinks, a handy tuck shop onsite and a range of local pubs, cafes and dining options nearby helping make every workday enjoyable!

Inside Rebellion

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.

Find out more about us here

Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.

We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.

If you are interested in working at Rebellion, but this role doesn’t sound quite like you, we’re recruiting for a range of positions across the studio and we’re always happy to receive speculative applications via our website. Visit our Careers website to view all our live vacancies: Rebellion: Careers

#LI-Hybrid

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About The Company

Founded in 1992, Rebellion is one of Europe’s biggest independent multimedia studios. Its flagship Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 20 million players worldwide. 2000 AD is synonymous with the absolute finest in British comic book art. With the acquisition of a $100m film studio and the world’s largest archive of English language comics, Rebellion continues to go from strength to strength.


Rebellion now operates across books, comics, TV and film, but at its core it’s still a leading developer and publisher of games. Whether it’s the breathtaking intensity of Sniper Elite 4, the face-hugging terror of Aliens vs. Predator or the grindhouse frenzy of the Zombie Army series, the Oxford-based studio is revered for creating stand-out games designed to thrill.

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