Animation Programmer

2 Months ago • 3 Years + • Animation

Job Summary

Job Description

Flying Wild Hog seeks a skilled Gameplay Animation Programmer to design, implement, and maintain animation systems. Responsibilities include collaborating with animators and AI designers, utilizing animation techniques (state machines, root motion, IK, pose warping), writing efficient C++ code, applying linear algebra, and implementing multi-threaded programming. The role requires strong problem-solving skills, excellent communication, and experience with gameplay animation systems, character movement, and performance optimization. The candidate will contribute to pipeline improvements and provide technical support.
Must have:
  • 3+ years game dev experience
  • Proficiency in C++
  • Animation system expertise (IK, root motion)
  • Linear algebra knowledge
  • Multi-threaded programming
  • Gameplay animation experience
Perks:
  • Flexible work (office, hybrid, remote)
  • Private medical care
  • Sports card (FitProfit)
  • Hogs Academy development
  • Mental health support
  • Language lessons
  • Flexible working hours

Job Details

WHO WE ARE:

Flying Wild Hog: where gaming is our second nature and adventure is our middle name!

We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off! 

From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!

We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure! 

YOUR ROLE:

Flying Wild Hog is seeking a skilled Gameplay Animation Programmer with a passion for creating immersive gaming experiences. As a Gameplay Animation Programmer, you will play a vital role in developing and optimizing animation systems, ensuring seamless integration with gameplay mechanics and character movement. This position offers an exciting opportunity to work collaboratively with animators, AI designers, and fellow programmers to deliver high-quality animations that enhance player engagement.

 

YOUR DAILY TASK:

  • Designing, implementing, and maintaining movement, motion matching, IK, and gameplay animation systems.

  • Collaborating closely with animators and AI designers to ensure animations meet gameplay requirements and enhance player experience.

  • Utilizing common runtime animation techniques such as animation state machines, root motion, IK, motion matching and pose warping to achieve desired gameplay effects.

  • Writing efficient C++ applications with a focus on performance optimization.

  • Applying extensive linear algebra skills to develop robust animation algorithms and systems.

  • Implementing multi-threaded programming techniques for handling system tasks including graphics, audio, I/O, networking, and memory management.

  • Developing application-level programming tools such as script compilers and user-facing utilities.

  • Conducting performance-minded development and optimization to achieve smooth animation playback within game constraints.

  • Providing technical support and guidance to both technical and non-technical team members.

  • Contributing to the continual improvement of animation pipelines and workflows.

 

SKILLS AND REQUIREMENTS:

  • 3+ years of professional game and/or animation system development experience.

  • A passion for Locomotion Systems, 3Cs, and gameplay animation aesthetics.

  • Proficiency in C++ programming with strong practical knowledge.

  • Extensive experience with animation techniques and systems including animation state machines, root motion, IK, and pose warping.

  • Excellent understanding and application of linear algebra concepts in software development.

  • Experience in multi-threaded programming and system tasks such as graphics, audio, I/O, networking, and memory handling.

  • Familiarity with application-level programming tools and user-facing utilities.

  • Strong interpersonal communication skills, able to effectively collaborate with both technical and non-technical team members.

  • Prior experience in designing, implementing, and maintaining movement, motion matching, IK, and gameplay animation systems.

  • At least 2 years of professional experience specifically in gameplay animations and character movement.

  • Strong problem-solving skills and a keen eye for detail.

  • Fluent in English, both written and verbal communication.

 

IF YOU JOIN US:

  • Decide how you work, from the office, hybrid or remote

  • You can enjoy private medical care (fully financed by the employer) and a sports card (FitProfit card)

  • You  can develop further by joining the Hogs Academy 

  • You can count on professional mental health support

  •  You will benefit from language lessons (Polish and English)

  • Freely plan your working hours - core hours 11:00-16:00

  • You will have a real impact on various aspects of the game. We create games together, and your opinion is important to us

 

Similar Jobs

Wargaming - Game Developer

Wargaming

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago
Zoox - Principal Machine Learning Engineer

Zoox

Foster City, California, United States (On-Site)
6 Months ago
Definitive Healthcare - Senior Data Scientist

Definitive Healthcare

Bengaluru, Karnataka, India (On-Site)
5 Months ago
Google - Senior Software Engineer, AI/ML, Google Cloud Technical Infrastructure

Google

Kirkland, Washington, United States (On-Site)
2 Weeks ago
THE GAME - Social Creative

THE GAME

London, England, United Kingdom (Hybrid)
3 Months ago
PlayStation Global - Narrative Animator (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
2 Weeks ago
SmileGate - Character Rigger (Contract)

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago
Flying Bark Productions - Lookdev Artist

Flying Bark Productions

New South Wales, Australia (Hybrid)
1 Week ago
Hero Marketing Agency - Animator

Hero Marketing Agency

Austin, Texas, United States (On-Site)
9 Months ago
Tencent - Senior Animation Designer for Global Realistic 3A Action Game

Tencent

Shenzhen, Guangdong Province, China (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Google - Senior Software Engineer, Google Cloud

Google

Ramat Gan, Tel Aviv District, Israel (On-Site)
2 Weeks ago
Google - Senior Software Engineer, ML Compilers, Google Silicon

Google

New Taipei, New Taipei City, Taiwan (On-Site)
2 Weeks ago
Google - Senior Staff Software Engineer, Google Cloud

Google

(On-Site)
4 Months ago
Google - Software Engineer III, Front End, Google Cloud Platforms

Google

Cambridge, Massachusetts, United States (On-Site)
2 Days ago
ByteDance - Linux Kernel Software Engineer

ByteDance

San Jose, California, United States (On-Site)
2 Weeks ago
Garena - Intern, Software Engineer

Garena

Singapore (On-Site)
2 Months ago
Meta - Research Scientist Intern, Machine Perception for Input and Interaction (PhD)

Meta

Burlingame, California, United States (On-Site)
5 Months ago
ByteDance - Student Researcher (Doubao (Seed) - Foundation Model - Speech Understanding) - 2025 Start (PhD)

ByteDance

Seattle, Washington, United States (On-Site)
6 Months ago
Western Digital - Data Scientist

Western Digital

Prachin Buri, Thailand (On-Site)
4 Weeks ago
Suki - Software Engineer III -Backend

Suki

Bengaluru, Karnataka, India (Hybrid)
21 Hours ago

Get notifed when new similar jobs are uploaded

Jobs in undefined

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Animation Jobs

Activision - Senior AI Animator

Activision

Los Angeles, California, United States (On-Site)
1 Month ago
Ubisoft - 3D Rigger

Ubisoft

Mumbai, Maharashtra, India (On-Site)
3 Months ago
SKYDANCE - Rigging Artist

SKYDANCE

Madrid, Community Of Madrid, Spain (Hybrid)
1 Month ago
Netflix - Lighting Artist

Netflix

Sydney, New South Wales, Australia (On-Site)
2 Months ago
Cloud Imperium Games - Senior Cinematic Designer

Cloud Imperium Games

Frankfurt, Hessen, Germany (On-Site)
2 Weeks ago
Tencent - 3D CG Rigger for Games

Tencent

(On-Site)
1 Month ago
Aristocrat Gaming - Animator

Aristocrat Gaming

North Ryde, New South Wales, Australia (Hybrid)
2 Weeks ago
Playtika - Spine Animator

Playtika

Israel (On-Site)
5 Months ago
Gunzilla - Senior Gameplay Animator

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Weeks ago
Rockstar Games - Animation R&D Programmer: Retargeting

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Founded in 2009 in Warsaw, Poland, independent game studio Flying Wild Hog’s name evokes the same core feeling as its acclaimed catalogue of titles — action-packed, fast-paced, and wholeheartedly unique.

We thrive when we are able to push our creative boundaries.

Our games: 

- Shadow Warrior 2 (PC released on Oct 13th 2016, PS4 / Xbox One released on May 25th 2017)

- JUJU (PC / PS3 / XBox360 released on Dec 10th 2014)

- Shadow Warrior (PC released on Sep 26th 2013, PS4 / Xbox One released on Oct 21th 2014)

- Hard Reset Redux (PC / PS4 / Xbox One released in June 2016)

- Hard Reset: Exile DLC (PC released in April 2012)

- Hard Reset (PC released in September 2011)

We are always looking for talented people!

                                                                          

jobs@flyingwildhog.com

View All Jobs

Get notified when new jobs are added by Flying Wild Hog

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug