Animation Programmer

5 Months ago • 3 Years + • Animation

Job Summary

Job Description

Flying Wild Hog seeks a skilled Gameplay Animation Programmer to design, implement, and maintain animation systems. Responsibilities include collaborating with animators and AI designers, utilizing animation techniques (state machines, root motion, IK, pose warping), writing efficient C++ code, applying linear algebra, and implementing multi-threaded programming. The role requires strong problem-solving skills, excellent communication, and experience with gameplay animation systems, character movement, and performance optimization. The candidate will contribute to pipeline improvements and provide technical support.
Must have:
  • 3+ years game dev experience
  • Proficiency in C++
  • Animation system expertise (IK, root motion)
  • Linear algebra knowledge
  • Multi-threaded programming
  • Gameplay animation experience
Perks:
  • Flexible work (office, hybrid, remote)
  • Private medical care
  • Sports card (FitProfit)
  • Hogs Academy development
  • Mental health support
  • Language lessons
  • Flexible working hours

Job Details

WHO WE ARE:

Flying Wild Hog: where gaming is our second nature and adventure is our middle name!

We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off! 

From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!

We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure! 

YOUR ROLE:

Flying Wild Hog is seeking a skilled Gameplay Animation Programmer with a passion for creating immersive gaming experiences. As a Gameplay Animation Programmer, you will play a vital role in developing and optimizing animation systems, ensuring seamless integration with gameplay mechanics and character movement. This position offers an exciting opportunity to work collaboratively with animators, AI designers, and fellow programmers to deliver high-quality animations that enhance player engagement.

 

YOUR DAILY TASK:

  • Designing, implementing, and maintaining movement, motion matching, IK, and gameplay animation systems.

  • Collaborating closely with animators and AI designers to ensure animations meet gameplay requirements and enhance player experience.

  • Utilizing common runtime animation techniques such as animation state machines, root motion, IK, motion matching and pose warping to achieve desired gameplay effects.

  • Writing efficient C++ applications with a focus on performance optimization.

  • Applying extensive linear algebra skills to develop robust animation algorithms and systems.

  • Implementing multi-threaded programming techniques for handling system tasks including graphics, audio, I/O, networking, and memory management.

  • Developing application-level programming tools such as script compilers and user-facing utilities.

  • Conducting performance-minded development and optimization to achieve smooth animation playback within game constraints.

  • Providing technical support and guidance to both technical and non-technical team members.

  • Contributing to the continual improvement of animation pipelines and workflows.

 

SKILLS AND REQUIREMENTS:

  • 3+ years of professional game and/or animation system development experience.

  • A passion for Locomotion Systems, 3Cs, and gameplay animation aesthetics.

  • Proficiency in C++ programming with strong practical knowledge.

  • Extensive experience with animation techniques and systems including animation state machines, root motion, IK, and pose warping.

  • Excellent understanding and application of linear algebra concepts in software development.

  • Experience in multi-threaded programming and system tasks such as graphics, audio, I/O, networking, and memory handling.

  • Familiarity with application-level programming tools and user-facing utilities.

  • Strong interpersonal communication skills, able to effectively collaborate with both technical and non-technical team members.

  • Prior experience in designing, implementing, and maintaining movement, motion matching, IK, and gameplay animation systems.

  • At least 2 years of professional experience specifically in gameplay animations and character movement.

  • Strong problem-solving skills and a keen eye for detail.

  • Fluent in English, both written and verbal communication.

 

IF YOU JOIN US:

  • Decide how you work, from the office, hybrid or remote

  • You can enjoy private medical care (fully financed by the employer) and a sports card (FitProfit card)

  • You  can develop further by joining the Hogs Academy 

  • You can count on professional mental health support

  •  You will benefit from language lessons (Polish and English)

  • Freely plan your working hours - core hours 11:00-16:00

  • You will have a real impact on various aspects of the game. We create games together, and your opinion is important to us

 

Similar Jobs

NVIDIA - Manager, Hardware Product Engineering

NVIDIA

Santa Clara, California, United States (On-Site)
3 Months ago
Accenture - Marketing and Customer Analytics Manager

Accenture

Gurugram, Haryana, India (On-Site)
2 Months ago
nubank - FP&A Specialist

nubank

State Of São Paulo, Brazil (On-Site)
1 Month ago
Haleon - Senior Machine Learning Engineer

Haleon

Bengaluru, Karnataka, India (On-Site)
2 Months ago
Match Group - Machine Learning Engineer

Match Group

New York, New York, United States (Hybrid)
9 Months ago
Bitreactor - Senior Animator (Cinematic)

Bitreactor

Cockeysville, Maryland, United States (On-Site)
1 Month ago
Rockstar Games - Animator: Narrative Gameplay (Mid Level)

Rockstar Games

Oakville, Ontario, Canada (On-Site)
3 Months ago
Cloud Imperium Games - Lead Gameplay Animation Programmer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
8 Months ago
Aristocrat - Sr. Artist II - Animator

Aristocrat

Gurugram, Haryana, India (Hybrid)
4 Months ago
Qingci - Original Animator

Qingci

Xiamen, Fujian, China (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

dun bradstreet - Software Engineer II

dun bradstreet

Hyderabad, Telangana, India (Hybrid)
1 Month ago
Vercel - Renewals Manager

Vercel

London, England, United Kingdom (Hybrid)
2 Months ago
Xentrix studios - Texturing – Artist

Xentrix studios

India (On-Site)
8 Months ago
Paytm - Area Sales Manager - Deputy Manager

Paytm

Amritsar, Punjab, India (On-Site)
1 Month ago
Veeam Software - Principal Product Manager

Veeam Software

Prague, Czechia (Remote)
2 Months ago
Kalam labs  - PCB Designer

Kalam labs

Lucknow, Uttar Pradesh, India (On-Site)
3 Months ago
broadcom - Technical Support Engineer Field L3

broadcom

Germany (Remote)
2 Weeks ago
PwC - AML / KYC Analyst

PwC

Kingston, Ontario, Canada (On-Site)
2 Months ago
Lulalend - Credit Manager, Secured Lending

Lulalend

Cape Town, Western Cape, South Africa (On-Site)
1 Month ago
Aeries technology - Java Developer

Aeries technology

Hyderabad, Telangana, India (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in undefined

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Animation Jobs

Lilith games - Animator - Li Post (Yuanguang 84)

Lilith games

Shanghai, China (On-Site)
1 Week ago
Ember Lab - Senior Cinematics Animator

Ember Lab

Orange, California, United States (On-Site)
1 Year ago
Lunar animation studios - ANIMATOR

Lunar animation studios

Sheffield, England, United Kingdom (On-Site)
2 Months ago
Tactic studios - Animation Programmer

Tactic studios

Canada (Remote)
3 Months ago
Sony Interactive Entertainment - Animation Manager

Sony Interactive Entertainment

Los Angeles, California, United States (On-Site)
3 Weeks ago
Paper Stacking games - Spine Animator - Love and Deepspace

Paper Stacking games

Shanghai, China (On-Site)
1 Month ago
Rockstar Games - Principal Technical Artist: Animation

Rockstar Games

London, England, United Kingdom (On-Site)
2 Months ago
Rockstar Games - Senior Animation R&D Programmer

Rockstar Games

New York, New York, United States (On-Site)
8 Months ago
Epic Games - Animation Producer

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
3 Months ago
Rockstar Games - Gameplay Animator (Mid/Senior)

Rockstar Games

Oakville, Ontario, Canada (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded