Art Lead

2 Weeks ago • 6-8 Years • 2D Art

Job Summary

Job Description

As Art Lead at MY.GAMES, you will be responsible for developing and maintaining the visual component of game projects. You will participate in process integration to enhance art department efficiency, write and improve work pipelines, collaborate closely with other teams, and supervise the final art implementation, quality, and timing. This role requires a high degree of responsibility, proven experience as a lead artist in the gaming industry, proficiency with Unity and stylization, and a strong understanding of game graphics optimization for mobile platforms. You'll manage team resources, identify risks, and optimize task completion. The position is fully remote and offers the chance to work on large-scale projects across PC, console, and mobile platforms.
Must have:
  • Lead artist experience
  • Unity experience
  • Stylization & compliance control
  • Mobile optimization knowledge
  • Resource planning & risk identification
Perks:
  • Remote work
  • Collaborative atmosphere
  • Strong team of specialists
  • Opportunity to experiment
  • Work on ambitious projects

Job Details

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:
  • Develop and maintain the visual component of the project
  • Participate in the integration of processes to improve the efficiency of the art department
  • Write and improve work pipelines
  • Work closely with other teams on the project
  • Supervise the final implementation of the art, and the quality and overall timing of tasks
What you need to succeed:
  • High degree of responsibility
  • Experience as a lead artist in the gaming industry
  • Ability and desire to work with your hands
  • Experience with Unity
  • Experience with stylization and compliance control with the chosen stylistics
  • Control of the final implementation of art in the game
  • Ability to clearly plan team resources, identify risks, and find optimal ways to complete tasks
  • A knowledge and understanding of the peculiarities of game graphics optimization for mobile platforms
  • Knowledge of professional graphics programs
What we offer:
  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward

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