Audio Artist III

1 Minute ago • 4-5 Years • Sound Design • $75,900 PA - $105,600 PA

Job Summary

Job Description

Join EA's Create Audio team as an Audio Artist, crafting award-winning soundscapes for groundbreaking projects like a Marvel Iron Man game. This full-time, temporary role involves collaborating with seasoned audio professionals and core game teams, blending detailed, grounded sounds with imaginative sci-fi elements. You will design, edit, and implement audio assets, troubleshoot bugs, and ensure audio aligns with the game vision, contributing your passion for video games, technical expertise, and creative flair to an inclusive culture.
Must have:
  • Create quality audio assets that elevate the game experience
  • Edit and implement audio assets using audio tools and game engines
  • Collaborate across disciplines (Design, Animation, VFX, Audio Directors)
  • Adhere to planned deadlines for submitting final audio files
  • Provide crafted audio for scripted events to support narrative experience
  • Identify and resolve audio-related issues within the game
  • Maintain effective communication with team members and external partners
  • Drive audio content creation and implementation for missions or features
  • 4-5 years of game audio implementation and sound design experience
  • Artistic, creative, and technical sensibilities
  • Proficiency in game audio authoring tools and pipelines (e.g., Wwise)
  • Experience with game engines (e.g., Unreal)
  • Expertise in at least one major DAW (e.g., ProTools, Reaper)
  • Familiarity with version control tools (e.g., Perforce)
  • Excellent communication, problem-solving, and collaboration skills
  • Self-motivated with a proactive, solution-oriented attitude
  • Comfortable with modern audio equipment and recording techniques
Good to have:
  • Reaper Workflows
  • Python scripting
  • Unreal workflows
Perks:
  • 3 weeks per year vacation to start
  • 10 days per year of sick time
  • Extended health coverage
  • Dental coverage
  • Vision coverage
  • Basic life insurance
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games

Job Details

General Information

Locations: Montreal, Quebec, Canada

Role ID

210311

Worker Type

Temporary Employee

Studio/Department

EA Studios - EA Create

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

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The Studio

EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination, creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

The Role

Join EA's Create Audio team as an Audio Artist and become a key player in crafting award-winning soundscapes for groundbreaking projects. This temporary, full-time role offers collaboration with seasoned audio professionals and core game teams, renowned for titles like Star Wars Squadrons and the Dead Space remake. Dive into the sound design for a Marvel Iron Man game, blending detailed, grounded sounds with imaginative sci-fi elements. Bring your passion for video games, technical expertise, and creative flair to our inclusive culture. Showcase your skills and help shape the next evolution of a Marvel franchise. If you’re driven to deliver exceptional audio experiences, we want to see your resume and demo reel!

What We Are Looking For (Responsibilities)

  • Create Quality Audio: Design assets that elevate the game experience.
  • Edit and Implement Audio: Utilize audio tools and game engines to edit and implement audio assets.
  • Collaborate Across Disciplines: Partner with Design, Animation, VFX, and Audio Directors to ensure that audio aligns with the game vision.
  • Adhere to Timelines: Submit final audio files by the planned deadlines.
  • Audio Post-Production: Provide crafted audio for scripted events to support the narrative experience.
  • Troubleshoot Bugs: Identify and resolve audio-related issues within the game.
  • Clear Communication: Maintain effective communication with team members and external partners.
  • Ownership: Drive the audio content creation and implementation for your missions or other features.
  • Community Engagement: Contribute to the audio community across EA Studios by encouraging collaboration and sharing expertise.

What You Bring (Requirements)

  • 4-5 years of game audio implementation and sound design experience
  • Artistic, creative, and technical sensibilities
  • Proficiency in game audio authoring tools and pipelines (e.g., Wwise)
  • Experience with game engines (e.g., Unreal)
  • Expertise in at least one major DAW (e.g., ProTools, Reaper)
  • Familiarity with version control tools (e.g., Perforce)
  • Excellent communication, problem-solving, and collaboration skills
  • Self-motivated with a proactive, solution-oriented attitude
  • Comfortable with modern audio equipment and recording techniques
  • Additional technical skills with Reaper Workflows, Python scripting, and Unreal workflows are a plus

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$75,900 - $105,600 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

LinkedInID

1449

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