Development Manager, Battlefield QV

10 Months ago • 5-8 Years • $122,300 PA - $170,600 PA

Job Summary

Job Description

QA Development Manager needed for Battlefield, must have 5+ years QA exp, 3+ years in lead/manager role, strong communication, and remote team experience.
Must have:
  • QA experience
  • Lead/Manager role
  • Remote team
  • Communication skills
Good to have:
  • White-box testing
  • Gray-box testing
  • Coaching/Mentoring
  • Career development
Perks:
  • Paid time off
  • Free games

Job Details

We are Battlefield Quality Verification (QV), a necessary part of Electronic Arts, known for delivering the highest quality gaming experiences in the industry. We believe that phenomenal games start with diverse teams, mirroring the players and communities we serve.

As a QA Development Manager for Battlefield, you will help oversee QA project planning and execution with your studio partners. Collaborating with development teams and QA peers, you will coordinate schedules and budgets, strategize tests, and manage project metrics. You will be an essential part of the knowledge transfer process and communication with the game team and partner groups. In partnership with QA leaders across Battlefield, you will work towards enhancing QA practices, sharing expertise, and advocating for game design and implementation.

Overview

QA Development Managers should combine a project management background with people management skills. Your primary responsibility will be to ensure project deliverables are completed punctually and within budget while upholding Battlefield's standards. Additionally, you will improve the operational effectiveness of the QA effort by evaluating current quality assurance practices and integrating new QA strategies. You will participate in department level and operational efficiency plans. Your role will also involve managing, mentoring, and supporting the local Analyst team. Monitoring performance and providing measurable feedback to direct reports is crucial. You will help your team's careers and promote working relationships within the QA department, the QA project team, and external partners.

You will report to QA Management based in the Ripple Effect studio in Los Angeles.

Responsibilities

  • Oversee operational delivery of major aspects of a AAA title from conception to post-launch.

  • Build and guide an embedded team of QA Analysts, focusing on hiring, mentoring, and professional development.

  • Collaborate with analysts and game feature development teams to define requirements and specifications.

  • Anticipate bottlenecks, escalating to management, prioritizing tasks, balancing needs against technical constraints, and encouraging partner engagement.

  • Collaborate with Development partners, balancing Development Support tasks with QA Delivery work.

  • Guide QA evolution through promoting defect prevention/containment and test automation.

  • Ensure high-standard reporting with concise accurate data.

  • Contribute to planning, ensuring projects are delivered on time, with quality, and within budget.

  • Define engagement processes, ensuring workflow is clearly defined, documented, and the team is trained on workflow expectations.

  • Identify and mitigate project delivery risks.

  • Improve processes across the project, identifying patterns, and creating new solutions.

Experience

  • Experience with quality

  • Bachelor’s degree or equivalent industry experience

  • 5+ years of game or software development QA experience, including 3+ years in a lead/manager role.

  • Experience working with remote teams.

  • Excellent verbal skills that adapt to different audiences.

  • Experience with white-box/gray-box testing techniques.

  • Experience in coaching, mentoring, and career development.

  • Proficient in MS Word, Excel, PowerPoint and Jira

  • PC and Console experience is desirable.

US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento): º $122,300 - $170,600 USD Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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About The Company

We are Ripple Effect Studios, a game development studio, based in Los Angeles, California, working with DICE, located in Stockholm, Sweden, on Battlefield 2042 as well as an unannounced project. At Ripple Effect, we believe that a small idea can change the world. Like a ripple through water, one small action or idea can have a resonating effect that drives big change. The studio is driven by the notion of making big shifts in the industry through small, constant impacts that will change how the industry approaches game development, live service, studio life and community engagement. 

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