Vehicles play a very important role in our games. Therefore, we hope to appeal to someone who likes complex physics problems that are associated with multiplayer and modding on a custom engine. If you want to do physics engine and advanced simulations, seize the chance to be part of something extraordinary and join us now! You can read this article to get an idea of how complex vehicle simulation is.
Job Description
Your main task will be to contribute to the research and development of our new Enfusion Engine, which is serving as the technical backbone of our future games. You'll be working with the physical engine we use in our games and will help other teams by delivering fast and accurate physical simulations. You'll also be working on the technologies and tools used for creating large-scale game environments, as well as on tools that our community will use for creating their own mods.
Requirements
Welcomed skills
Benefits
Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals β working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.