Engine Programmer

2 Days ago • All levels • Game Programmer

About the job

Summary

As an Engine Programmer at Ubisoft Winnipeg, you'll design and implement new engine systems based on content creator needs. You'll propose innovative architectures, maintain and optimize existing systems, and analyze external tools for potential integration. Responsibilities include performance analysis (CPU/loading), debugging complex issues, and writing clean, efficient code that meets performance, scalability, and compatibility requirements. You'll also contribute to projects through the studio's Innovation Jam. The ideal candidate is highly motivated, passionate about R&D and new technologies, and works collaboratively within a team.
Must have:
  • Low-level C++ programming experience
  • Complex application debugging
  • Multi-threading and optimization expertise
  • Hardware architecture knowledge
  • Analyzing content creator needs
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Company Description

Ubisoft Winnipeg is a studio with a unique mission: develop new technologies that will change the way we build video game worlds. Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown

Job Description

As our Engine Programmer, you are versatile and highly motivated to innovate, bursting with ideas for new game development technology. You understand what is necessary to define required functionalities and engine systems to support teams. You thrive off the opportunity to create new low-level systems that enable our game creators to build larger, more immersive open worlds.

Responsibilities :

  • Analyze and understand the requirements of content creators to design new engine systems
  • Propose new systems and architecture to drive innovation in our game engines
  • Maintain, enrich, and optimize game engine systems to remain on the technological bleeding edge of the industry
  • Analyze innovations and features from external tools and other Ubisoft pipelines to determine where they can be applied to our own pipelines
  • Analyze and maintain CPU and loading performance by optimizing algorithms to ensure high efficiency
  • Diagnose and repair the most complex defects, including creating systems to help in debugging
  • Program in a clear and structured manner that meets performance, maintenance, modularity, scalability, and compatibility requirements
  • Work on projects of your own initiative through our Innovation Jam

 

    Qualifications

    You are driven by the challenge - you love R&D and learning the latest technologies. You are eager to learn from your peers and are receptive to their feedback. You believe in team ownership of what you craft and will be working with your colleagues to share ideas and solve complex problems.

    Besides the above we are looking for someone aligned with our studio’s core values and the following skills and experience:

    • Software programming experience
    • Professional experience working with low-level programming using C++
    • Experience with programming and debugging of complex applications
    • Proficiency in multi-threading, performance, hardware architecture, and optimization techniques
    • Knowledge of hardware & video game tools, consoles, and technology

    Additional Information

    What to send our way :

    • Your resume, highlighting your experience, and skills, and anything else (examples of projects) you think we might find helpful.
    • A real live person will review your application!

    Additional information :

    This role is based in our Winnipeg studio, with the opportunity for hybrid work from home within Manitoba

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    About The Company

    Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


    Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


    Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


    If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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