Game Designer

1 Month ago • 2-5 Years • Game Design • $70,000 PA - $96,000 PA

Job Summary

Job Description

Ripple Effect Studios, part of EA's Battlefield franchise, seeks a Game Designer to contribute to the creation of immersive Battlefield experiences. Responsibilities include designing high-quality game components and tools within a proprietary engine, collaborating with other disciplines on game features, prioritizing tasks with the design lead, documenting designs, and participating in constructive critiques. The ideal candidate possesses at least 2 years of senior design experience in multiplayer games, proficiency in visual or text-based scripting, and understanding of User Generated Content (UGC). On-site and hybrid work options are available in Vancouver, Canada.
Must have:
  • 2+ years senior design experience in multiplayer games
  • Proficiency in visual or text-based scripting
  • Understanding of User Generated Content (UGC)
  • Strong documentation and communication skills
Perks:
  • 3 weeks vacation
  • 10 days sick time
  • Paid parental leave
  • Extended health/dental/vision coverage
  • Retirement plan
  • Bonus and equity (potential)

Job Details

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we're driven by quality - in the games we create, and in the studio we've built.

Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone's ideas are heard.

With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013.

We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

We are looking for a Game Designer like you to join us in our mission to create amazing games and experiences, and to improve ourselves and our craft. You will report to our Design Line Manager. We are considering on-site and hybrid working options within the Vancouver, Canada to apply.

What You'll Do:

  • Design high quality components and tools in a proprietary engine

  • Collaborate with other disciplines to design and implement game features

  • Work with your design lead and teammates to agree on priorities

  • Support your teammates by writing design documentation

  • Participate constructively and respectfully in the critique of your work, and the work of others

  • Look for opportunities to learn new skills to benefit your growth, your team, and the studio

What We are Looking For:

  • At least 2 years in a senior design role in multiplayer games

  • Experience in visual scripting, text-based scripting, or other programming languages

  • Experience with User Generated Content (UGC), creating or using game modding or workflow tools

  • Understand the importance of documentation and teaching others

Next Steps:

Apply with resume and portfolio

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)

    • $89,300 - $123,000 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Similar Jobs

Plarium - Unity Developer (Battle team)

Plarium

Lviv, Lviv Oblast, Ukraine (Remote)
1 Month ago
Build A Rocket Boy - Senior Level Designer (UGC)

Build A Rocket Boy

Edinburgh, Scotland, United Kingdom (On-Site)
3 Months ago
Activision - Expert Level Designer - Single Player

Activision

London, England, United Kingdom (Hybrid)
4 Months ago
Cloud Imperium Games - AI Programmer

Cloud Imperium Games

Frankfurt, Hessen, Germany (On-Site)
10 Months ago
Digital Extremes - Senior Data Engineer

Digital Extremes

Ontario, Canada (Remote)
2 Months ago
Glowmade - Lead Designer

Glowmade

England, United Kingdom (Hybrid)
3 Weeks ago
Lighthouse Games - Game Designer

Lighthouse Games

England, United Kingdom (On-Site)
1 Month ago
VECTOR NORTH - Senior Game Designer

VECTOR NORTH

Prague, Prague, Czechia (Hybrid)
1 Month ago
Push Gaming - Game Mathematician

Push Gaming

Malta (Hybrid)
1 Month ago
Blazing griffin - Designer (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Digital Extremes - Senior Engine Programmer

Digital Extremes

(Remote)
1 Month ago
CD PROJEKT RED - Lead 3D Character Artist

CD PROJEKT RED

Wrocław, Lower Silesian Voivodeship, Poland (Remote)
1 Month ago
Product Madness - Solutions Architect

Product Madness

London, England, United Kingdom (On-Site)
1 Month ago
Final Strike Games - Gameplay Engineer II

Final Strike Games

Montreal, Quebec, Canada (On-Site)
3 Months ago
Kabam - Backend Programmer

Kabam

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Esports Tower - Fortnite Coach

Esports Tower

(Remote)
6 Months ago
N A - Senior Unity Game Developer - High End 3D Multiplayer PVP Mobile Game

N A

London, England, United Kingdom (Remote)
6 Months ago
IGG - 2D Art Generalist (Mobile Game)

IGG

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Digital Extremes - Senior Graphics Programmer

Digital Extremes

(Remote)
1 Month ago
Glowmade - Tools Programmer

Glowmade

England, United Kingdom (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

Scanline VFX - Editor (Trailers)

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
7 Months ago
TRACK VFX - Senior Matchmove Artist

TRACK VFX

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Snowed In Studios - Advanced Software Developer

Snowed In Studios

Ottawa, Ontario, Canada (Remote)
1 Month ago
Activate Games - Store Leader (Store Manager)

Activate Games

Regina, Saskatchewan, Canada (On-Site)
1 Month ago
Epic Games - Creator Evangelist

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago
Signal Space Lab - Senior Software Programmer

Signal Space Lab

Quebec, Canada (Hybrid)
1 Month ago
Epic Games - Character Art Director

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Axiom Zen - Game Designer, CryptoKitties

Axiom Zen

Canada (Remote)
1 Month ago
HoYoverse - Senior Combat Designer

HoYoverse

Québec City, Quebec, Canada (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Game Design Jobs

Larian Studios - Senior Gameplay Programmer

Larian Studios

Warsaw, Masovian Voivodeship, Poland (On-Site)
6 Months ago
Ubisoft - Associate Game Director

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
1 Month ago
IGG - Gameplay/System Designer

IGG

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Ubisoft - Economic Designer

Ubisoft

Shanghai, Shanghai, China (On-Site)
3 Weeks ago
House of How - Engineering Intern - Sweden

House of How

Boden, Norrbotten County, Sweden (On-Site)
5 Months ago
GoReel - Senior Game Mathematician

GoReel

Bratislava Region, Slovakia (Remote)
1 Month ago
Limit Break - リードゲームプランナー (Lead Game Designer)

Limit Break

Tokyo, Japan (On-Site)
9 Months ago
Airlab Inc  - Game Artist (Mobile)

Airlab Inc

Montreal, Quebec, Canada (On-Site)
9 Months ago
Playground Games - Game Designer

Playground Games

England, United Kingdom (Hybrid)
1 Month ago
Echtra Games - Gameplay Engineer

Echtra Games

San Francisco, California, United States (On-Site)
9 Months ago

Get notifed when new similar jobs are uploaded

About The Company

We are Ripple Effect Studios, a game development studio, based in Los Angeles, California, working with DICE, located in Stockholm, Sweden, on Battlefield 2042 as well as an unannounced project. At Ripple Effect, we believe that a small idea can change the world. Like a ripple through water, one small action or idea can have a resonating effect that drives big change. The studio is driven by the notion of making big shifts in the industry through small, constant impacts that will change how the industry approaches game development, live service, studio life and community engagement. 

Los Angeles, California, United States (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Ripple Effect

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug