Senior Gameplay Programmer

11 Months ago • 5 Years +
Gameplay

Job Description

Larian Studios seeks a Senior Gameplay Programmer with 5+ years of experience in C++, TDD, and ECS for crafting high-quality RPGs. You'll work closely with content teams to implement features, write robust code, and bring player perspective to the design process. Experience with gameplay scripting and shipped console titles is a plus.
Good To Have:
  • Gameplay Scripting
  • Console Titles
  • State Machines
  • Pathfinding
Must Have:
  • C++ Experience
  • TDD Production
  • ECS Production
  • RPG Systems
Perks:
  • Award-Winning Studio
  • Team Environment

Add these skills to join the top 1% applicants for this job

problem-solving
team-player
cpp
quality-control
system-design

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

    • Work on all aspects of the game.
    • Work closely together with the content departments to implement the needed game features
    • Translate design wishes into technical requirements
    • Deliver features in full and on time. UI, engine, tools - all aspects should be covered and executed.
    • Write robust and maintainable code
    • Be the first line of feedback on the features you are working on.
    • Be an active participant in the design and production of the game
    • Bring player perspective and technical expertise to the table.
    • Plan and execute complex projects and features.
    • Be transparent: regularly update stakeholders and production on your progress
    • Team player: continuously communicate and align with other team members
    • Mentor team members and support the Lead

Requirements

    • 5+ years of game development experience with c++ and proprietary engine
    • Expert in C++
    • Production experience with TDD
    • Production experience with ECS
    • Excellent feel for RPG systems and gameplay in general
    • Open-minded, willing to experiment and iterate over and over the feature
    • Concepts as state machines, pathfinding, AI routines should be second nature
    • Ability to think like a designer to create compelling and fun gameplay
    • Upper-intermediate English
    • You are a team player and willing to take responsibility for features, planning, and communication
    • Passion for making and playing great games. You play video games regularly
    • Excellent software, system design, and problem-solving skills
    • Excellent software debugging skills
    • Shipped game/console titles
    • Experience with gameplay scripting
We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.

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