Senior Game Designer (Contractor)

3 Months ago • 4-8 Years • Game Economy

Job Summary

Job Description

This Senior Game Designer (Contractor) role at Amanotes focuses on designing economy and monetization systems for hybrid-casual mobile music games. Responsibilities include developing balanced, scalable game economy systems, designing innovative monetization mechanics, clearly articulating design decisions, and mentoring team members. The ideal candidate will collaborate with cross-functional teams, iterate on designs based on data and feedback, and deliver well-structured design documents and Jira tasks. The role requires strong analytical skills, excellent communication, and experience in designing game economies and monetization for mobile hybrid-casual games. The position offers flexible working hours and is based in Ho Chi Minh City, Vietnam.
Must have:
  • Experience designing game economies and monetization systems for mobile hybrid-casual games
  • Strong analytical skills and understanding of player behavior
  • Excellent communication and mentorship skills
  • Ability to balance creativity and practical implementation

Job Details

OBJECTIVES

    • We are looking for an experienced Game Designer (Contractor) with a strong focus on designing economy and monetization systems for hybrid-casual mobile music games. The ideal candidate will be a collaborative problem-solver who excels in creating engaging systems and is eager to share their knowledge with the team.
    • This role involves not only designing high-quality systems but also mentoring team members to enhance their expertise in-game economy and monetization design.
    • You can work from your hometown with flexible working time zone

WHAT YOU WILL DO

    • Economy and Monetization Design
    • Develop well-balanced, scalable game economy systems that enhance player engagement and retention.
    • Design innovative monetization mechanics suited to hybrid-casual mobile music games.
    • Clearly articulate the reasoning behind design decisions to team members, fostering a shared understanding of game economy design principles.
    • Expected Outcomes:
    • A comprehensive, balanced in-game economy that supports hybrid-casual gameplay and promotes long-term player engagement.
    • Monetization systems that maximize revenue while enhancing the player experience within the context of a mobile music game.
    • Clear and concise Game Design Documents outlining the game’s economy, monetization mechanics, and player progression systems.
    • Well-structured UX flows that illustrate player interactions with the economy and how they align with the overall gameplay experience.
    • Detailed Jira tasks that break down the design components into actionable steps for smooth collaboration and task tracking.
    • Collaboration and Iteration
    • Work closely with cross-functional teams, including developers, artists, and analysts, to ensure successful implementation of economic systems.
    • This includes:Daily Collaboration during key phases, such as the initial design phase or critical iteration phases, to ensure alignment and quick feedback cycles.
    • Weekly Collaboration during less intensive phases, such as post-launch live operations, to monitor progress and refine designs efficiently.
    • Continuously iterate and refine designs based on feedback, playtesting, and data analysis.
    • Expected Outcomes:
    • Seamless integration of economic systems across disciplines ensures technical feasibility and creative alignment.
    • Regular improvements to the game economy based on player behavior data and team feedback, lead to measurable boosts in retention, monetization, and user satisfaction.

QUALIFICATIONS

    • Demonstrated experience in designing game economies and monetization systems for mobile hybrid-casual games.
    • Strong analytical mindset with a deep understanding of player behavior and engagement drivers.
    • Excellent communication and mentorship skills, with the ability to explain complex concepts clearly.
    • Proficiency in balancing creativity and practical implementation.
About Amanotes

We are Amanotes - a dynamic interactive music company that's using 
cutting-edge technology to transform how people experience music. Since 2014, we have dominated the global simple music game market with over 3 billion downloads and more than 100 million monthly active users. As world’s top Music Game Publisher and top App Publisher from Southeast Asia by downloads, our ambition is to create the world's #1 interactive music ecosystem where “Everyone Can Music” in any way they want.

As we embark on our journey, we're working hard to broaden our portfolio with more advanced products like music gaming hub, music simulation, and music education apps. Come join our music-filled workplace and let's create some magical music experiences together!

How To Apply?

Click the button or contact us at talents@amanotes.com.

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About The Company

Amanotes is a leading music tech company with the mission of delivering the best music interactive experience to users.


Since 2014, 30+ music games and mobile applications were published under our name with 2+ billion downloads worldwide and 120+ million monthly active users. In 2019, we were proudly listed as the #1 mobile apps publisher from Southeast Asia, the #1 music games publisher in the world, and one of the top 20 mobile apps publishers in the world across all categories. 


If you love to work in a friendly and fun environment with music all around the corner, come join us!


Explore our products on Google Play and iOS App Store such as Magic Tiles 3, Tiles Hop, Dancing Ballz, and more than 30 others.

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

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Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

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