Junior VFX Artist

10 Months ago • All levels • Technical Art

Job Summary

Job Description

Junior VFX Artist creating real-time visual effects for games. Must have knowledge of Unreal/Unity, Maya, Photoshop, VFX principles.
Must have:
  • Unreal/Unity
  • Maya
  • Photoshop
  • VFX principles
Good to have:
  • Niagara
  • Cascade
  • Fluid simulations
  • FumeFX
Perks:
  • Work at WBD
  • Career opportunities

Job Details

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

The Role

We have an exciting opportunity for new talent to join the ranks of our visual effects team at TT Games Studios!

The role of Junior VFX Artist will enable you to work with multiple departments, Designers, other Artists, Programmers and Producers on a day-to-day basis, conceptualising and creating a wide range of visual effects for our games that achieve the production and quality goals set for the project. The VFX team are creating visual effects in areas such as environments, characters, weapons, cut scenes and more. Become part of the team!

Main Responsibilities:

  • Concept and create a wide range of real time visual effects for the game.

  • Working with other departments like Gameplay Artists & Code in placing and triggering gameplay VFX.

  • Working with the VFX Lead and Art Director on perfecting the style required.

  • Working closely with other departments on effects heavy levels to balance frame-rate.

  • Optimising skills, ensuring work/level hits all memory and frame rate guides/restrictions for all platforms required.

  • Be flexible and understand that changes and amendments are part of the pipeline.

  • Responsible to plan and prioritise assigned workload within given deadline.

  • Attending meetings to note the VFX requirements in conjunction with Level Director.

  • Undertake relevant on-the-job training where required.

Skills Required:

  • Real Time Gameplay VFX Portfolio and Art Test.

  • Knowledge of game engines such as Unreal and Unity.

  • Excellent communication and organisation skills.

  • Effective time management skills to meet deadlines without sacrificing quality.

  • Good working knowledge and proficiency of a 3D application, preferably Maya.

  • Strong Photoshop editing skills for creating texture effects for use with the particle systems.

  • Demonstrate knowledge of VFX art principals, timing and lighting.

  • Understanding of Shaders and Rendering Pipeline as it relates to VFX.

  • Practical and methodical approach to both technical and creative problem-solving.

  • Highly self-motivated and show initiative.

  • Ability and willingness to accept and follow direction and to collaborate productively with others.

  • Exceptional eye for detail and drive for quality.

Additional but not essential

  • Niagara or Cascade experience and working examples is a huge pro.

  • Experience and examples of fluid simulations using Maya or FumeFX.

  • A solid gamer, you will make games look cool with vfx…. and then play more games to make games to play games.

Onsite Working - This role is advertised as Onsite, meaning all working hours and days (regardless of shift pattern) will be carried out at the place of work. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement, where this is essential to business needs and upon reasonable notice to you.

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.

If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.

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Explore gaming industy jobs in one of the leading Game Studios.

Knutsford, England, United Kingdom (Hybrid)

Knutsford, England, United Kingdom (Hybrid)

Knutsford, England, United Kingdom (Hybrid)

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