Lead Artist

2 Months ago • 5 Years +

Job Summary

Job Description

As the Lead Artist, you will lead and mentor artists, shape and maintain the art direction, and ensure efficient workflows. You will be a key touchpoint for stakeholders, balancing creative vision with production needs and fostering a motivated team. Responsibilities include supervising the team, setting and maintaining art direction, optimizing workflows, and acting as a liaison between the art team and other departments. You will also advise on hiring, manage outsourcing, and support recruitment decisions. This role requires strong leadership, art direction knowledge, and experience in game art production, with a focus on mentoring and conflict resolution.
Must have:
  • 5+ years of game art production experience, leadership preferred
  • Strong understanding of art direction and asset production for games
  • Familiarity with art pipelines and Unity engine
  • Ability to mentor and manage teams with conflict resolution skills
Perks:
  • Global team with diverse nationalities.
  • Flexible hybrid work models.
  • Career Path Framework and mentorship culture.
  • Language courses, e-learning platforms, and training support.
  • Team-building activities like game nights and karaoke.

Job Details

Join us as Lead Artist on our existing and upcoming games within our Supremacy franchise!

In this leadership role, you will guide and mentor artists, help shape and maintain the art direction at both franchise and product levels, and ensure efficient workflows across teams. Acting as a key touchpoint for stakeholders, you will balance creative vision with production needs while fostering a motivated and empowered art team. 

If you’re ready to take on this leadership role, we’d love to hear from you! Apply now with your CV and portfolio.

YOUR MISSION

  • Supervise and develop a team of artists, providing guidance, feedback, and opportunities for growth
  • Set and maintain the art direction across the franchise, ensuring consistency and alignment with product goals
  • Optimize workflows and improve organizational structures to enhance efficiency in art production
  • Motivate, empower, and support the team, addressing concerns and facilitating conflict resolution
  • Act as a key liaison between the art team and other departments, including Heads of Product and stakeholders
  • Advise on hiring and team structure, supporting recruitment and replacement decisions to ensure a strong art team
  • Manage outsourcing pipelines, ensuring smooth collaboration with external partners and maintaining quality standards


YOUR BACKSTORY

  • Minimum 5 years of professional experience in game art production, with at least 2 years in a leadership or mentoring role
  • Strong understanding of art direction, composition, color theory, and asset production for games
  • Familiarity with art pipelines, Unity engine, and outsourcing workflows 
  • Proven ability to mentor, motivate, and manage teams, with excellent interpersonal and conflict-resolution skills
  • Comfortable working with product teams, designers, and developers, balancing creative vision with production constraints
  • A proactive mindset with a structured approach to optimizing workflows and overcoming challenges


Why You'll Love Working With Us

A Global Team, A Shared Purpose

Our strength lies in our diversity. With over 30 nationalities represented across our two locations, we’re united by a shared passion for strategy games and a bold vision for the future. We celebrate what makes each of us unique—our perspectives, our stories, and the paths that led us here.

Work Your Way

Whether you're crafting code from a harbor-view desk in Hamburg or fine-tuning design details under the Maltese sun, we support flexible hybrid work models that empower you to do your best work—wherever you are.

Grow With Us

At Twin Harbour, your journey matters. Our Career Path Framework and mentorship culture provide the clarity and feedback you need to take the next step—whether you’re deepening your expertise or branching into new disciplines. We invest in your growth with language courses, e-learning platforms, and support for conferences and training.

We’re Human First

We believe that great teams are built on trust, respect, and good humor. From game nights to casual drinks, quiz nights, and karaoke, we don’t just work together—we connect, play, and support each other like a true crew.

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About The Company

Bytro strives to develop high-quality strategy games and make them accessible to all players around the world. We are committed to creating the best work environment possible and are not afraid to try out different initiatives to enable Bytronians to have more flexibility and a better work-life balance. Our workplaces are equipped with two monitors and will be set up individually for you. Our games are programmed in JavaScript/HTML5, Java and PHP.The creation of the best possible business environment and working methods (such as Agile Project Management / Scrum, an open dialogue culture, professional and precise work planning, communication at the same eye level) guarantee our success. As a result our employees are truly satisfied with their work and show a high identification with both the company and its products.

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