Lead Level Artist (World of Tanks)

4 Months ago • 5 Years + • Environment Art

Job Summary

Job Description

Lead Level Artist for World of Tanks, a AAA title with 110 million players. Responsibilities include leading a team of artists, ensuring visual consistency, creating game locations (including objects, lighting, and natural elements), collaborating with other artists and designers, participating in tool development, and performance optimization. Requires 5+ years of experience as a Level Artist, strong artistic skills, and team leadership abilities. The role involves creating and managing game environments, maintaining visual cohesion, and mentoring junior artists within a hybrid work model (2-3 days in the office).
Must have:
  • 5+ years Level Artist experience
  • Team leadership & mentoring
  • Strong artistic skills & visual consistency
  • Game environment creation
  • Collaboration & communication
  • Performance optimization
Good to have:
  • Photogrammetry
  • Blender, ZBrush, Photoshop, Substance Suite
  • SpeedTree, Houdini, World Machine
  • Art education
Perks:
  • 20+ annual leave days
  • Additional paid time off
  • Premium health insurance
  • Career development opportunities
  • English clubs
  • Mental well-being program
  • Commuting allowance
  • Company events
  • FitPass membership
  • Employee discounts
  • On-site canteen
  • Gaming account

Job Details

Job Overview

Wargaming invites a Lead Level Artist to join its top AAA project - World of Tanks!

It's a two-times Guinness award-winning vehicle action game with a 110-million army of loyal fans. World of Tanks is a cultural phenomenon that has entertained players worldwide for around 12 years!

We believe we have a solid and involved team that continually strives to be on the edge of the gaming industry. We are extremely passionate about Art and always looking for innovative ways and approaches to bring our ideas and vision to World of Tanks gamers.

As a Lead Level Artist, you will be responsible for creating game locations, leading a team of artists, and collaborating closely with top industry professionals.

What will you do?

  • Lead the team of artists and ensure visual consistency across the project.
  • Create game locations in collaboration with Art Director, Art Leads, Level Designers, Environment 3D Artists, VFX Artists, Animation Artists.
  • Fill locations with content: arrange objects, buildings, props, trees, decals, roads, etc.
  • Deal with the layout of tiles and decals, planting grass and debris.
  • Set up lighting.
  • Create all kinds of natural objects: trees, bushes, grasses, stones, rocks, etc.
  • Participate in the development of new tools and technologies.
  • Participate in decision-making regarding the artistic vision of specific features.
  • Write a description of the necessary objects and look for a reference.
  • Mentor and support junior team members.
  • Engage in performance optimization and bug fixes.

What are we looking for?

  • Experience in the game industry as a Level Artist for at least 5 years.
  • Experience leading or mentoring a team of artists.
  • Strong communication skills and a desire to contribute beyond individual tasks.
  • Experience in making artistic decisions and guiding visual consistency in a team setting.
  • Strong artistic skills.
  • Knowledge of composition, aerial perspective, theory of light, color science
  • Basic knowledge of gameplay and level design.
  • Initiative, resourcefulness.
  • Versatile gaming experience, interest in computer games.
  • Intermediate English or higher.

What additional skills will help you stand out?

  • Understanding and experience with the Photogrammetry process.
  • Knowledge and skills in Blender, ZBrush, Photoshop, Substance Painter, Substance Designer (or other similar programs).
  • Knowledge and skills in SpeedTree, Houdini, World Machine.
  • Art education.

Work mode

Hybrid (2-3 days of work from the office)

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Annual leave of 20 working days (additional days based on years of service at Wargaming: up to 25 days)
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation, Maternity Leave Benefits  
  • Premium Private Health Insurance
  • Career development and education opportunities within the company
  • English clubs and platform for learning languages
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices for food and drinks
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.

 

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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