SummaryBy Outscal
Bungie seeks a Commerce Lead to design and execute monetization strategies for Marathon, an extraction shooter. You'll lead a team, build a compelling roadmap, and ensure player value. Proven experience in designing & executing monetization systems for large-scale live-service games is essential.
Bungie is seeking a Commerce Lead responsible for executing the rewards and monetization experience for Marathon. As a Commerce Lead, you will be responsible for designing Marathon’s core rewards and monetization roadmap that answers product goals, delivers business KPIs, and makes sure players feel the value of their investments. In the context of Marathon as an extraction shooter, Rewards are the player’s account-scoped, permanent items that persist, where Loot is a player’s transient items that can be gained and lost from run to run. You will lead an area team to deliver those experiences, driving design alignment and collaboration across creative disciplines, as well as unblocking and empowering all members on the Commerce & Rewards team. You will collaborate closely with the Domain Leadership group and your peer experience leaders to ensure alignment and integration with the other Systems domain features.
RESPONSIBILITIES
- Build a compelling Commerce Feature roadmap that aligns with the franchise vision, business goals, and details a clear relationship with all areas of design
- Drive, coordinate, empower, and unblock Commerce & Rewards and partner teams
- Relentlessly build alignment between creative and executional leaders
- Ensure the Commerce & Rewards team's work is achievable by guiding them to appropriately adjust scope based on technical realities
- Work closely with the Domain and Marathon Leadership Teams to set guidelines for implementation of the Marathon IP via the extraction shooter genre
- Support the work of cross-discipline teams to understand and execute on what is best for the game
- Maintain Marathon IP quality, design craft excellence, and consistency
- Collaborate with PM to prepare effective in-game product marketing plans
- Lead the communication and “why” behind design decisions
- Own features and development of design decisions with partner teams
REQUIRED SKILLS
- Experience executing monetization pillars and systems in an extraction genre
- Previous experience as a design lead or above focused on monetization for a large-scale, multiplatform, live-service game
- Experience designing, documenting, and building Commerce & Rewards systems, like MTX, Battle Passes, Storefronts
- Intuitive understanding of what engages players and what brings them value and excitement in a complicated challenge space
- Excitement for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, no matter where they are
- Ability to creatively align with the team and then build alignment with the greater Marathon team
- Social intelligence, great interpersonal skills, and empathy for creative teams
- Ability to handle ambiguity, including giving and handling feedback despite that ambiguity
- Fluency with business KPIs and how design decisions can impact them
NICE-TO-HAVE SKILLS
- Experience hiring, training, and managing other Designers
- Experience with tools like Tableau and Shotgrid
- Familiarity with Jira, Asana, Confluence, Figma or Miro