Principal Gameplay Engineer

1 Day ago • All levels

About the job

Description

About Splash Damage
 
We believe that games play better with friends. For more than 20 years, we’ve been creating team-based multiplayer experiences that have entertained tens of millions of players all over the world and forged countless new friendships along the way.
Our studio culture is rooted in our open, friendly, and collaborative environment. Our games are made by people from all over the world, from our entry-level Fresh Talent hires to industry veterans, and we believe that fostering that diverse culture is the best way to build both our games and our studio. We have won numerous awards, including a ‘World-Class’ accreditation by Best Companies and being named one of the UK’s 100 Best Large Companies to work for.
Our offices are based in Bromley, UK.
 
Benefits
 
We offer a comprehensive benefits package for you and your family, including:
  • Substantial performance-related pay system on top of your basic compensation, along with enhanced pension contributions and our life assurance scheme.
  • 4 day work week: Tuesday - Friday
  • 20 days of annual leave, equivalent to 5 weeks within a 4 day work week.
  • Summer & Winter closure, not taken from holiday allowance - 1st full week of August and Christmas Eve to New Years day.
  • Bespoke VISA and relocation packages for you and your family, with support from our team throughout the whole process.
  • Private Medical and Dental Cover for you and your family, along with a 24/7 digital GP service.
  • Extensive Mental Health support, with Line Manager Mental Health training, a group of Mental Health First-Aiders, and on-site or remote counselling.
  • Our bespoke Learning and Development course framework to help you grow as an employee, manager, and leader.
  • Industry-leading fully paid 30 weeks maternity leave & 10 weeks paternity leave.
 
The Role 
 
As a Principal Gameplay Programmer, you are an expert in the gameplay engineering field, have cross-domain expertise and can architect and implement large-scale game features. You actively coach and mentor other team members to bring them up to your level of understanding. Your ability to advise an provide guidance will act as a force-multiplier for our projects. 
 
We believe that constantly improving on our skills is an essential part of the job and offer regular leadership, management and mentoring training opportunities. 
 
You excel at
 
  • Working with members of multiple disciplines to effectively elicit requirements and translate them into technical designs.
  • Identifying and championing best practices within your specialist domain.
  • Working effectively in open and collaborative environments.
  • Employing a can-do attitude to solve difficult problems as part of an agile, fast-moving and highly-focused team.
  • Writing clear, maintainable and portable code.
  • Communicating ideas, intent and constraints to both technical and non-technical team members.  
You have
  • Expert practical knowledge of C++, with relevant professional experience.
  • Expert understanding of game-development related 3D maths principles.
  • The people skills and ability to communicate effectively with technical and non-technical team members.
  • Excellent time management skills and the ability to self-organise.
  • Professional experience iteratively implementing gameplay features from inception to delivery.
  • Experience mentoring junior team members and providing clear and considered feedback.
  • Experience working in all phases of game development, from feature design and implementation to bug-fixing. 
Even better if you have
  • Professional development experience with real-time networked multiplayer games.
  • Professional Unreal Engine 5 development experience.
  • Experience with Python programming
  • Experience with multi-threaded development
  • Experience developing for modern consoles.
  • Experience profiling and optimising code for optimal CPU, memory and bandwidth usage.
  • Experience developing open world games and procedural content generation.
  • Experience in animation programming. 
Splash Damage is an equal-opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.

About The Company

This is the most exciting time in Splash Damage’s history as we begin to realise our ambitions. In December, we debuted the very first trailer for TRANSFORMERS: REACTIVATE. And now, we've just announced Project Astrid: a AAA open-world survival game, developed in partnership with leading creators Sacriel and shroud.


Splash Damage began as a bunch of friends who’d met playing games online. We were gamers who became game developers. In our 20 years of working on some of gaming's most beloved franchises, we’ve never forgotten where we came from, or what we’re about: making multiplayer games that bring people together.


Our studio culture is rooted in our open, friendly and collaborative environment. Games are made by teams, and we believe we create our best work together when we have a diverse range of experiences, perspectives and opinions to draw from.


We’ve always believed that Splash Damage should be a studio where you can have a long career. You’ll get regular opportunities for growth, while developing your skills on compelling projects that keep our players and partners coming back for more.


We're looking for talented people to join us and make their mark and drive our groundbreaking projects.


Join Us. Make Your Mark. Build The Future.

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

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