Production Manager (Assassin's Creed)

1 Day ago • 5 Years +

Job Summary

Job Description

As a Production Manager, you will be responsible for breaking down the game vision into achievable milestones and managing the day-to-day efforts of the production team. This includes defining, planning, prioritizing, and tracking project deliverables. You will collaborate with the core team to understand game requirements, create production schedules, and allocate tasks. You will also monitor progress, address issues, and ensure the team has the resources needed to ship quality content. You will work on the production floor and be responsible to ship quality features and content to our players – on time and in a supportive environment.
Must have:
  • Bachelor's degree or higher.
  • Minimum of 5 years in the gaming industry.
  • Experience in the whole game production cycle.
  • Shipped at least one game in project management.
  • Excellent written and verbal communication in English.
  • Knowledge of Office Suite and project management software.
Good to have:
  • Project management related certificates.
  • Experience working on AAA titles.
  • Experience working on open world production.

Job Details

Job Description

About the Role

As a Production Manager, you break down a game vision into a roadmap of achievable milestones, and concentrate the day-to-day efforts of a group of production team members to reach them.

You’re responsible for defining, planning, prioritizing, communicating, and tracking project deliverables. You have a wide perspective of the production floor: a realistic grasp of our capabilities, thorough understanding of interdependencies, knowledge of the actionable steps to get to our goals, and awareness of where to focus our energy. You see to it that your team is prepared and able to ship quality features and content to our players – on time and in a supportive environment.

What you will do

  • Partner with the core team to understand the overall game vision & requirements.
  • Define and plan the project scope of your specific deliverables (e.g. level art, audio, UI, VFX, mission, economy, gameplay rules, etc.), creating the production schedule and developing strategies.
  • Regularly meet with your team to allocate tasks, discuss progress and setbacks, communicate milestones, prioritize deliverables, present updates, address concerns, give direction, gather feedback, etc.
  • Track, monitor, and analyze the production schedule; rescoping & adjusting your strategies when needed.
  • Provide your team with all they need to work efficiently and achieve quality (documentation, tools, pipelines, reviews, communication channels, etc.).
  • Organize the approvals and debugging of deliverables + keep team leads up to date on progress and issues.
  • Sync up with other production managers to ensure consistency, remove blockers, and mitigate risks.
  • Prepare and evaluate post-mortems to continuously improve our production processes.

Qualifications

What you will bring

  • Bachelor's degree or higher.
  • Minimum of 5 years working in gaming industry.
  • Went through the whole game production cycle, from conception to launch and live operation.
  • Shipped at least one game in a project management role.
  • Outstanding written and verbal communication skills, in English and Mandarin.
  • Knowledge of the Office Suite (PowerPoint, Excel, etc.) + familiarity with project management software (e.g. Jira)*
  • Ability to balance shifting short-term priorities and long-term goals
  • A highly collaborative, attentive, empathetic, and solution-oriented spirit
  • Excellent time management, organizational, interpersonal, and cross-department communication skills
  • Critical thinking, curiosity, resourcefulness, and plenty of flexibility
  • Organization & presentation skills
  • Excellent analysis and problem-solving skills
  • Results focus and ability to work effectively under pressure

Additional Information

  • Project management related certificates, like SMC, PMP or ACP, etc.
  • Experience of working on AAA title
  • Experience of working on open world production

Company Description

Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 450 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.

Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.

To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).

育碧成都自2008年建立后已成为中国西部地区主要游戏研发工作室之一,并拥有超过450名员工致力于研发育碧旗下的经典游戏。我们与其他育碧工作室合作研发了多个AAA游戏,如《刺客信条》、《碧海黑帆》及《荣耀战魂》。同时我们也致力于自主研发休闲类游戏,如《疯狂兔子:奇遇派对》以及将多款育碧经典游戏移植到Switch平台。

同时,育碧成都工作室也是研发前沿性技术的领军者,其“Games As A Service (GAAS)” 的理念带领企业不断推陈出新。成都工作室的技术团队开发的产品被运用于育碧旗下众多知名游戏品牌,有效协助研发团队基于科学数据做出准确决策。

想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”)。

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