Programmeur.se Principal.e Gameplay / Principal Gameplay Programmer - Star Citizen

6 Months ago • All levels

Job Summary

Job Description

Experienced gameplay programmer needed for Star Citizen. Must have C++ expertise, 3D math skills, game systems experience, and teamwork ability.
Must have:
  • C++ Expertise
  • 3D Mathematics
  • Game Systems
  • Teamwork Ability
Good to have:
  • Multithreading
  • Code Optimization
  • Game Engine
  • Mentoring Skills
Perks:
  • Diverse Workforce
  • Cutting-Edge Tech

Job Details

-English below-

🚀 Rejoignez les pionnier·ère·s chez Turbulent ! 🚀

À propos de Turbulent, une entreprise de Cloud Imperium

CIG Turbulent est à la pointe du développement de jeux, créant des fonctionnalités de jeu, des environnements, des personnages et des technologies pour l'univers de Star Citizen. Située à Montréal, notre équipe talentueuse est dédiée à la création d'expériences immersives et innovantes qui captivent les joueur·se·s du monde entier.

Depuis sa création en 2002, Turbulent est un leader dans le développement de plateformes technologiques innovantes à travers divers secteurs, y compris le divertissement, les médias et l'éducation. En 2012, nous avons commencé notre collaboration avec Cloud Imperium Games (CIG) pour développer la plateforme web de Star Citizen. Ce partenariat a évolué et, en 2020, nous avons fondé un studio de développement de jeux qui travaille avec les équipes de développement nord-américaines de Star Citizen. Notre studio à part entière couvre la technologie en ligne, l'art, les environnements, l'interface utilisateur et la création de personnages. Le 13 juillet 2023, après plus d'une décennie de collaboration réussie, nous avons fièrement annoncé notre fusion avec Cloud Imperium Games.

Cloud Imperium Games est reconnu pour créer des jeux vidéo révolutionnaires qui repoussent les limites du possible. Nos projets phares incluent Star Citizen, une simulation spatiale multijoueur record, et Squadron 42, une aventure épique en solo se déroulant dans le même univers.

Pour plus d'informations sur la vie chez Cloud Imperium Games, cliquez ici 🎮

Nous recherchons un·e Programmeur·se Principal·e de Gameplay expérimenté·e et compétent·e pour travailler sur notre passionnant simulateur de combat spatial sur PC, Star Citizen ! La·e Programmeur·se Principal·e de Gameplay travaillera dans un environnement d'équipe coopératif et pluridisciplinaire pour planifier et mettre en uvre des systèmes de jeu au sein de notre propre StarEngine.. Notre moteur, StarEngine, est un projet multiplateforme de plusieurs millions de lignes avec un accent sur le multithreading.

Que ferez-vous ?

  • Concevoir et implémenter un code bien conçu, fiable, maintenable et sans bogues.
  • Planifier et collaborer avec les membres de l'équipe pour livrer divers systèmes de gameplay.
  • Promouvoir les meilleures pratiques, les processus de développement et les normes de codage.
  • Documenter et examiner par les pairs les conceptions techniques avec d'autres ingénieurs logiciels.
  • Travailler avec l'assurance qualité (QA), fournissant les informations nécessaires pour tester complètement le code développé.
  • Fournir un soutien et un mentorat aux clients internes pour le logiciel développé.
  • Se tenir au courant des méthodes, pratiques et technologies d'ingénierie logicielle de pointe.

Qu'attendons-nous d'un·e programmeur·se principal·e de Gameplay ?

Une véritable passion pour la création de jeux est essentielle, et nous aimerions aussi que vous :

  • Soyez à l'aise de travailler avec C++ dans une grande base de code partagée.
  • Ayez une bonne connaissance des mathématiques 3D.
  • Ayez de l'expérience en programmation de fonctionnalités et de systèmes de jeu.
  • Travaillez bien dans un environnement d'équipe co-localisé mais collaboratif.
  • Puissiez expliquer et présenter des solutions techniques à la fois aux programmeurs et aux membres de l'équipe d'autres disciplines.

Turbulent s'engage à employer une main-d'œuvre diversifiée. Les candidats qualifiés seront considérés sans égard à la race, la couleur, la religion, le sexe, l'origine nationale, l'âge, l'orientation sexuelle, l'identité de genre, l'expression de genre ou le handicap.

------

🚀 Join the Pioneers at Turbulent! 🚀

About Turbulent, a Cloud Imperium Company

CIG Turbulent is at the cutting edge of game development, creating game features, environments, characters, and technology for the Star Citizen universe. Located in Montreal, our talented team is dedicated to crafting immersive and innovative experiences that captivate players around the globe.

Since its inception in 2002, Turbulent has been a leader in developing innovative technological platforms across diverse sectors, including entertainment, media, and education. In 2012, we began our collaboration with Cloud Imperium Games (CIG) to develop the web platform for Star Citizen. This partnership evolved, and in 2020, we founded a game development studio that powers the North American development teams of Star Citizen. Our full-fledged studio reaches across online technology, art, environments, UI, and character creation. On July 13, 2023, after more than a decade of successful collaboration, we proudly announced our merger with Cloud Imperium Games.

Cloud Imperium Games is renowned for creating cutting-edge video games that push the boundaries of what is possible. Our flagship projects include Star Citizen, a record-breaking multiplayer online space simulation, and Squadron 42, an epic single-player adventure set in the same expansive universe.

For more information about life at Cloud Imperium Games, check this out 🎮

We are looking for an experienced and skilled Principal Gameplay Programmer to work on our exciting PC space combat sim, Star Citizen! The Principal Gameplay Programmer will work in a cooperative, cross-disciplinary team environment to plan and implement game systems within our own StarEngine. Our engine, StarEngine, is a multi-million line multi-platform project with an emphasis on multi-threading.

What will you do?

  • Design and implement well-engineered, reliable, maintainable, and bug-free code.
  • Plan and collaborate with team members to deliver various gameplay systems.
  • Promote best practices, development processes, and coding standards.
  • Document and peer review technical designs with other software engineers.
  • Work with QA, providing the information needed to fully test developed code.
  • Provide support and mentoring to internal customers for developed software.
  • Keep up to date on state-of-the-art software engineering methods, practices, and technologies.

What do we expect from our Principal Gameplay Programmer ?

A true passion for making games is a must, and we would also like it if you:

  • Are comfortable working with C++ in a large, shared codebase.
  • Have a good knowledge of 3D mathematics.
  • Have experience with programming game features and systems.
  • Work well in a co-located yet collaborative team environment.
  • Can explain and present technical solutions to both programmers and team members from other disciplines.

Turbulent is committed to employing a diverse workforce. Qualified applicants will receive consideration without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity, gender expression, or disability.

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About The Company

Turbulent is a tech craftery dedicated to helping inspired businesses unlock the potential of their audiences.


Sparked by our passion for tech and creative problem-solving, we make audience-igniting products that fuel digital ecosystems in the media, entertainment, video games, and educational sectors.


We do so by immersing ourselves in our client’s business reality, delivering strategic guidance and crafting custom technology that increases revenue, improves processes, and enriches the client experience; transforming ideas into improbable impact.

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

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