Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Team
Our Game Tech team is building scalable, reliable, and developer-friendly solutions for our studios. Our SDKs support a variety of functionalities including Ad Network integration, privacy compliance, in-app purchases, Offers & Store, and more. We also manage a platform for Experimentation and Remote Configuration, alongside Gaming Backend to support multiplayer functionalities.
You will be part of the SDK Team and have the chance to work with a wide variety of experts: product managers, monetization managers, data analysts...and many more!
We harness data and creativity through innovation on the Voodoo gaming portfolio. We gain a better understanding of our player base in order to keep on offering the best entertainment value out there! We bring new ideas to life and develop existing concepts to enrich our already diversified gaming portfolio. We make our games even more fun, engaging, long-lasting and entertaining! Pair that with top-of-the-line A/B testing capabilities and you've got yourself a great environment for learning and developing Casual and Hyper Casual games!
The role requires to be onsite (Paris) 3 days a week.
Role
As a Quality Assurance Engineer at Voodoo, you will be responsible for creating and implementing a strategy for quality coordination and testing as well as suggesting solutions to identified quality problems. You will be in charge of implementing new and more innovative ways of catching bugs on our SDKs before they hit our stakeholders (tools implementation, process automation, etc).