Senior Level Designer

4 Days ago • 5 Years + • Level Design

About the job

SummaryBy Outscal

Must have:
  • 5+ years of Level/World design experience
  • At least 1 shipped AAA title in the role of Level/World designer
  • Experience with Unreal Engine
  • Fluent English
Good to have:
  • Experience in designing and building multiplayer levels
  • Experience working with cross-discipline teams
  • Blueprints experience
  • Proficiency in Spanish
Perks:
  • Opportunity to work with a great international team of professionals on the next generation of AAA titles
  • Salary based on experience
  • Permanent, full-time contract
  • A good work environment
  • Flexible working hours
  • Hybrid working model
  • Fresh fruit, coffee and beverages at the office
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Your mission
  • Execute the design direction and be responsible for designing and building level content from whitebox to final quality. 
  • Create fun and exciting encounters and spaces for players. 
  • Create and maintain Level Design Documentation. 
  • Maintain a strong creative relationship between production, design, programming, art, VFX, and sound teams. 
  • Mentor, encourage, and inspire team members around you. 
  • Adaptability in creating various metric systems for different game designs.
Your profile
Required Skills

  • 5+ years of Level/World design experience.
  • At least 1 shipped AAA title in the role of Level/World designer.
  • Experience with Unreal Engine.
  • Fluent English is required; proficiency in Spanish is a plus.
  • Located/willing to relocate in Madrid (Hybrid working model).
Nice to have

  • Experience in designing and building multiplayer levels.
  • Experience working with cross-discipline teams. 
  • Blueprints experience.
Why us?
  • Opportunity to work with a great international team of professionals on the next generation of AAA titles.
  • Salary based on experience.
  • Permanent, full-time contract.
  • A good work environment.
  • Flexible working hours.
  • Hybrid working model.
  • Fresh fruit, coffee and beverages at the office.
Saber Interactive Spain is an equal opportunity employer committed to diversity and inclusion in the workplace, especially to gender equality. We prohibit discrimination and harassment based on race, colour, sex, religion, sexual orientation, national origin, disability, genetic information, pregnancy, or any other protected characteristic as outlined by federal, state, or local laws.
Saber Interactive Spain makes hiring decisions based solely on qualifications, merit, and business needs at the time.
About us
Saber Interactive is a worldwide publisher and developer consisting of 13 studios in the Americas and Europe. 

Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, World War Z, SnowRunner, and Expeditions: A MudRunner Game. Founded in 2001, Saber is known for two decades of development partnerships with leading developer and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others.

To stay in the loop on all of our upcoming announcements, please make sure you’re following Saber across our official social channels and subscribe to our newsletter below.
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About The Company

Saber Interactive Porto is a Portuguese AAA video game developer studio founded with the acquisition of Bigmoon Entertainment studio in 2019. Saber Interactive Porto is owned by the American company Saber Interactive Inc. and part of the Embracer Group.

Community Of Madrid, Spain (Hybrid)

Community Of Madrid, Spain (Hybrid)

Community Of Madrid, Spain (Hybrid)

Community Of Madrid, Spain (Hybrid)

Community Of Madrid, Spain (On-Site)

Community Of Madrid, Spain (On-Site)

Community Of Madrid, Spain (On-Site)

Community Of Madrid, Spain (On-Site)

Community Of Madrid, Spain (On-Site)

Community Of Madrid, Spain (On-Site)

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