Tools Programmer

4 Months ago • 2 Years + • Technical Art

Job Summary

Job Description

As a Tools & Automation Programmer, you'll design, implement, and maintain tools and automation systems to enhance developer, designer, and artist workflows. Responsibilities include creating and maintaining custom tools for game development pipelines (asset management, testing frameworks), developing automation solutions for build processes, testing, and content deployment, collaborating with teams to identify and address production bottlenecks, and providing comprehensive documentation. You'll work closely with artists, designers, and engineers, troubleshooting technical issues to minimize downtime. The role requires proficiency in Python, C#, or C++, Unreal Engine experience, knowledge of build systems and CI/CD, and experience with version control systems.
Must have:
  • Proficiency in Python, C#, or C++
  • Unreal Engine experience
  • CI/CD and automated testing
  • Version control (Git, Perforce)
  • Problem-solving skills
  • Collaboration skills
Good to have:
  • Multiplayer game automation
  • Batch scripting (Windows/Linux)

Job Details

Red Rover Interactive is an exciting new game development studio founded by industry veterans from renowned companies such as Funcom, Lockwood Publishing, Bohemia Interactive, Ubisoft Reflections, and more. We're on a mission to reimagine the multiplayer gaming landscape, with an emphasis on crafting groundbreaking survival experiences that champion player agency and drama.

The Role:

As a Tools & Automation Programmer, you will design, implement, and maintain tools and automation systems that empower our developers, designers, and artists to focus on their creative and technical work. Your contributions will directly impact the efficiency and quality of our development cycle, ensuring that Red Rover Interactive remains at the forefront of game innovation.

  • Create, maintain, and enhance custom tools for game development pipelines, including asset management, and testing frameworks.
  • Develop automation solutions to improve build processes, testing, and content deployment workflows.
  • Collaborate with teams to identify bottlenecks in production workflows and develop tools to streamline processes.
  • Work closely with artists, designers, and engineers to understand their needs and deliver intuitive, efficient tools.
  • Provide clear and comprehensive documentation for tools and systems to ensure their usability and maintainability.
  • Troubleshoot and resolve technical issues in tools and pipelines promptly to minimize downtime.

We are looking for someone who:

  • Strong proficiency in languages like Python, C#, or C++.
  • Experience with Unreal Engine, including scripting tools and asset pipelines.
  • Hands-on experience with build systems, continuous integration (CI/CD), or automated testing frameworks.
  • Proficiency in version control systems like Git, Perforce, or similar.
  • Experience managing OS such as Windows and Linux, and batch scripting.
  • Excellent analytical and problem-solving skills, with a passion for streamlining complex workflows.
  • Strong interpersonal and communication skills to collaborate effectively with diverse teams.

In addition, we expect you to have:

  • 2+ years of experience working as a tools programmer within the video games industry.
  • Knowledge of networking principles for multiplayer game automation would be beneficial.
  • A degree within a related field is preferred

How We Work:

We strongly believe that our team and culture are integral to building creative and innovative games, to this ends we prioritize an office-first approach with hybrid home working options. With office locations in Oslo, Norway, and Newcastle, UK, we foster a collaborative and inclusive work environment where each team member's contribution is valued. 

The Application Process:

If you know someone on the team, feel free to reach out directly - a personal recommendation speaks volumes. Our hiring process is streamlined to respect your time. Expect an introductory call with our Head of People, followed by a formal interview and skills assessment. In the final interview, you’ll meet the remaining founding members to learn about our vision and strategy.

Are you a trailblazer yearning to make a substantial impact? We’re seeking self-driven professionals who:

  • Flourish in a fast-paced startup environment.
  • Take initiative and drive development forward.
  • Adapt effortlessly to wearing multiple hats.
  • Foster innovation through a fail-fast mindset.

If this resonates with you, we invite you to join the ranks of Red Rover Interactive!

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About The Company

Welcome to Red Rover Interactive! Founded in 2023 and VC-backed, we operate out of Oslo, Norway, and Newcastle Upon Tyne in the UK. We believe in the transformative power of social interactions and drama in gameplay, and are currently crafting an evolution of sandbox survival aiming to deliver truly novel player experiences.


Join us as we build worlds and create connections. Stay tuned for updates!

Oslo, Oslo, Norway (Hybrid)

Newcastle Upon Tyne, England, United Kingdom (Hybrid)

Newcastle Upon Tyne, England, United Kingdom (Hybrid)

Oslo, Oslo, Norway (Hybrid)

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