About the job

SummaryBy Outscal

Lead artist for advanced creature effects, simulation setups, and workflow development. Must have Houdini expertise, Python/Vex scripting, and team leadership skills.

Company Description

At MPC London, we strive to grow a little more every day. We’re creative, passionate, and full of imaginative ideas. We foster a supportive studio environment where team members look out for each other, prioritize well-being, and act with responsibility, honesty, and integrity. 

We celebrate diversity and the strength it brings to us and our creative process, ensuring we deliver the most exceptional work on time. True collaboration and open communication are core values at every level of our organization, as they enable us to learn, grow and create outstanding moments for our clients.  

Join us to be part of a dynamic team that values mutual support, creativity, and excellence. 

Job Description

A techanim Lead artist is responsible for advanced creature effects shot work and developing simulation setups for visual effects projects. They are tasked with overseeing and managing all department work on show and developing tools and workflows within the department to support these tasks and in the training of colleagues of said new tools and workflows. 

They work closely with Supervisors, Production and the HoD to ensure their show has the right team and tools necessary for delivery, and is delivered on time based on the production schedule. 

Qualifications

Key Responsibilities:

 

Tips: Starts the responsibility with verbs of “action” (Create, Implement, Collaborate, Communicate, Assign, Drive, Help, Follow, Monitor, Provide…etc) 

No more than 8 tasks 

  • Run dynamic setups on assigned shot 

  • Run environment dynamics setups for wind settings and interaction.   

  • Develop setups and adapt existing builds to facilitate shot work. 

  • Responsible for the timely execution of their tasks and deliver your shots at a scheduled time. 

  • Communicate with your team to ensure quality of shot work and build work matches requirement. 

  • Run Dailies sessions with artists to review their work and provide feedback.  

  • Work with the Senior artists & HoD to develop tools and workflows to improve efficiency 

  • Communicate with HoD, Supervisors and production to flag issues. 

Perform any other duties as assigned by your Manager or a Key Business Relationship. 

Additional Information

Measure of Success: 

  • Ability to deliver tasks, to quality, on time.
  • Embody our values. 

Technical & Soft Skills: 

  • Required experience in a vfx environment relevant to CFX 
  • Required experience Leading a team in a vfx environment  
  • Required advanced knowledge of Python and/or Vex scripting language 
  • Required general knowledge of physics and anatomy 
  • Expert knowledge of Houdini is required
  • Proficient Knowledge of Maya is preferred. 
  • Previous experience in a linux-based environment 

 

About The Company

Technicolor Creative Studios is a creative technology company driven by one purpose: The realization of ambitious and extraordinary ideas. We inspire creative companies across the world to produce their most iconic work. Our award-winning teams of artists and technologists partner with the creative community across film, television, animation, gaming, brand experience and advertising to bring the universal art of storytelling to audiences everywhere. 


No idea is too ambitious for us to create to an incredibly high standard. Technicolor Creative Studios provides world class production expertise in Film, Episodic, Gaming, Advertising and Experiential Marketing. Our global network of studios includes The Mill, MPC, Mikros Animation and Technicolor Games. 

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Seoul, South Korea (On_site)

Masovian Voivodeship, Poland (Remote)

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Karnataka, India (On-Site)

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