We are a critically acclaimed Swedish game development studio with about 180 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years and are almost two-hundred “Sharks” now, but we still embrace the same values that we started with. Come into our world, a world known for our crazy internally designed socks, hackweeks, and Friday afternoons for studio-wide “social play” time. It all adds up to an approachable, fun, passion-driven yet communal environment for us to work in.
We are looking for an Senior Gameplay Programmer to join our newest game team working on an unannounced project. The role requires working independently as well as in a team. As a Gameplay Programmer, you'll enhance non-player-controlled elements like NPC/enemy behaviors, collaborating closely with other programmers, game designers, and content creators to craft immersive gameplay experiences.
Here at Fatshark, we do what we love most: design high-profile games for PCs and consoles. We offer you:
We are following the policy of working 4 days in the office per week, with 1 day option to work from home. The onboarding is being done fully in the office.
We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled.
Location: Stockholm (on-site)
Start: ASAP 2024
Form of Employment: permanent, full-time
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