Scorewarrior is a game developer and publisher from Limassol, Cyprus. The company is focused on the 4X strategy genre with an ambitious goal to grow it’s hit game Total Battle to become the No.1 strategy game in the world. Our team consists of 140+ passionate, talented, self-demanding, and constantly developing professionals who love making high-quality games.
Our mission: unite and excite people all over the world.
Our team is looking for a developer with confident knowledge of C++ and design principles to work on creating new game features for a large-scale multiplayer project with long-term gameplay.
Our game project has a code base of ~300k SLOC and consists of multiple services running in several hundred instances. The game services are a sharded system for horizontal scaling.
We're constantly developing new game mechanics, and the project is continuing to grow.
Our team's objective and the challenge they face is to create an outstanding technical design that ensures quality, flexibility, and simplicity in the development of in-game features.
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Our company was founded in 2015 in Cyprus with the initial goal of publishing and operating third-party games.
In 2016 we decided that we wanted to work with our own games instead of ready-made products. We were excited by the idea of being a full-cycle game development studio: to launch a game, gain initial traction, and then scale up the game globally and become a leader in the genre.
2017 saw the arrival of our first game, Total Battle. We discovered the game in its very early stages, and we believed in its great potential, so we made it our goal to focus on this single title and become the leader in the 4X strategy genre.
In 2021, we began to transform the company into a full-cycle game development studio, adding game developers, designers, and artists to our already existing publishing team, which consisted of our finance, legal, marketing, community, and support staff. We finished this process in 2022, and we now operate from our two offices in Limassol.