Senior Logic Software Engineer

30 Minutes ago • 3 Years + • Full Stack Development

About the job

Job Description

Senior Logic Software Engineer in Cyprus responsible for developing network and client-server communication libraries, common framework modules for business logic (replication, game data configuration system, ECS), and integrating solutions with other teams. Requires 3+ years of C# development, 3+ years in the gaming industry, and 2+ years developing frameworks/libraries. Strong skills in designing complex system architectures, developing multiplayer games, and proficiency in algorithms and data structures are essential. Experience with strongly typed systems, Reliable UDP, complex game projects, auto-generating code, and gaming are beneficial. The role involves collaborating with technical writers on system documentation.
Must have:
  • 3+ years C# development
  • 3+ years gaming industry experience
  • 2+ years framework/library development
  • Complex architecture design skills
  • Multiplayer game development expertise
  • Strong algorithms & data structures knowledge
Good to have:
  • Understanding of strongly typed systems
  • Reliable UDP experience
  • Complex game project experience
  • Auto-generating code experience
  • Gaming experience

You are our person if you have:

  • 3 or more years of experience developing in C#
  • 3 or more years of work experience in the gaming industry
  • 2 or more years of experience in developing frameworks, libraries, or other reused code
  • skills in designing systems with complex architecture
  • skills in developing multiplayer games
  • great knowledge of algorithms and data structures

Will come in handy:

  • good understanding of the concept of strongly typed systems
  • understanding of the working principles of Reliable UDP
  • experience in developing complex game projects
  • work experience in autogenerating code
  • gaming experience

Some points on tasks:

  • developing network and client–server communication libraries
  • developing common framework modules for business logic (replication, system for game data configuration, ECS)
  • assisting in integrating your own solutions into other teams and providing them with LTS
  • compiling system documentation together with the technical writers team
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