Senior Product Designer / UX Designer

4 Months ago • 2-3 Years • UI/UX Design

Job Summary

Job Description

Senior Product Designer / UX Designer responsible for conceptualizing and producing appealing interfaces, flows, and features for mobile and web products and/or complex games. Responsibilities include collaborating with product managers, game designers, and clients to understand and solve problems; researching competitive products; translating game systems into intuitive interfaces; producing flow schemas with detailed requirements; designing and prototyping UI/HUD systems; creating high-fidelity mockups in Figma; and collaborating with artists. The ideal candidate will be a Figma expert, a strong communicator, and passionate about game and interface design, with a strong understanding of ergonomic constraints and design thinking.
Must have:
  • Figma expertise
  • Strong communication skills
  • 2-3 years UI/UX design experience (games or web)
  • Passion for games and interfaces
  • Collaboration with cross-functional teams
Good to have:
  • Strong visual design skills
  • Understanding of game monetization, retention, and engagement
  • Design thinking & emotional design knowledge
  • Proactive and independent work style

Job Details

As an expert in user experience for mobile and web products and  / or game design for complex games, you will contribute to conceptualizing and producing appealing interfaces, flows, and features which create delightful and effective software that is intuitive (ergonomic), functional (well architected), and aesthetically pleasing (well designed).

Responsibilities

- Work with our product managers and game designers, along with external clients, to understand the problems that are needing to be solved.

- Research competitive games and products extensively to understand how the best-in-breed apps and games have solved the problems.

- Collaborate with the team to translate game systems and gameplay user-experience goals into intuitive interfaces that support and enhance the game look and experience.

- Produce Schemas of global flows with detailed requirements in collaboration with the Game Designers and Leads.

- Design and prototype user-interface/HUD systems that are intuitive and efficient to solve the given problems.

- Work in Figma for heavy prototyping of final flows / wireframes.

- Collaborate and participate with artists locally to create high-fidelity mockups to solidify design direction and planning regarding ergonomic and aesthetic expectations.

Qualifications

- Figma expert

- Strong communicator in English, both written and verbal, and able to be working with high-level executives from top brands.

-  2-3 years of experience in UI/UX design for video games or web/multimedia.

- You must have a passion for games and other interfaces with added graphical value, up to date with dedicated web/app interface design.

Bonus Qualifications

- Strong visual designer who can meet aesthetic design needs and can align with the established visual identity.
- Understanding of monetization, retention, and engagement best practices in top games and apps.
- Strong understanding and passion for the importance of design thinking & interest in emotional design.
- Great attention to detail, and a good understanding of ergonomic constraints.
- Comfortable taking initiative in terms of brainstorming, research, and suggesting new and innovative ideas.
- Proactive and able to work independently. 


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About The Company

Double Coconut is a boutique game development studio for Crypto/Blockchain, iOS, Android, and Web games using technologies such as Java, Swift, Unity3D, HTML5, and more.


Clients include BET Networks, Microsoft, SAP, MIT, OTG, Rush Street, Gaia, and many game publishers. Brands we worked on include Muhammad Ali, The Ellen Degeneres Show, Deal or No Deal, Catchphrase, and Dominion.


Powered by a super team with decades of high-scalability multiplayer and casual game experience.

Yerevan, Yerevan, Armenia (On-Site)

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