Senior Technical Artist (Unreal)

1 Month ago • 4 Years + • $90,000 PA - $165,000 PA

Job Summary

Job Description

Wargaming is looking for a Senior Technical Artist to help ship a new cross-platform AAA game. The role involves optimizing art/design workflows and bridging the gap between disciplines. The candidate will interact with the core game creative team to develop and maintain workflows and tools, innovate, solve problems, research and implement new techniques, establish asset pipelines, and communicate solutions. The candidate should have experience with Unreal Engine, Maya and/or 3ds Max, and game level performance profiling.
Must have:
  • 4+ years of professional experience as a technical artist.
  • Experience with advanced Blueprint scripting in Unreal Engine 4/5.
  • Experience using Maya and/or 3ds Max or similar software.
  • Experience with Unreal Engine 4/5 Material Editor and related tools.
  • Experience with character pipelines for rigging, skinning, and facial animation.
Good to have:
  • A strong art portfolio.
  • Experience in scripting and programming languages (Maxscript, Python, MEL, C#, etc.)
  • Experience with the Unreal Engine 4/5 Chaos Destruction system.
Perks:
  • Additional paid time off Birthday Leave and Marriage Leave, Compassionate Leave
  • Parental Leave Benefits
  • Flexible working hours & work from home option
  • Video game areas, Table tennis set up, and more
  • Health Insurance (including family coverage), 401k plan
  • Mental well-being program (iFeel)
  • Wellbeing perks (Dedicated Well-being room, Employee Assistance Program)
  • Career development and education opportunities within the company
  • Employee discounts
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • Company events
  • Seniority Awards
  • Referral program

Job Details

Job Overview

Wargaming are on the lookout for an experienced and versatile Technical Artist to help us ship a groundbreaking new cross-platform AAA game. You should be goal-oriented and relish optimizing art/design workflows and bridging the gap between the disciplines.

Reports to:

Senior Art Director

What will you do?

  • Interact closely with the core game creative team to develop and maintain workflows, toolchains and tools for our artists worldwide

  • Proactively innovate, identify and solve problems before they affect the development teams

  • Research and Implement new techniques/technology across multiple art disciplines to aid creativity, quality and efficiency

  • Establish and maintain a asset pipeline for vehicles, characters, VFX, and game levels.

  • Communicate solutions to both artists and engineers

  • Effectively document solutions and maintain reference materials

 

What are we looking for?

  • 4+ years of applicable professional experience as a technical artist with knowledge of engines (especially Unreal) and art pipelines

  • Experience with advanced Blueprint scripting in Unreal Engine 4/5

  • Experience using Maya and/or 3ds Max or similar software

  • Experience with Unreal Engine 4/5 Material Editor and related tools

  • Familiarity working and developing in a multi-platform, multi-project environment

  • Working knowledge and experience with vehicle rigging and Unreal vehicle technology

  • Working knowledge and experience with character pipelines for rigging, skinning, facial animation and MOCAP integration.

  • Working knowledge and experience with game level performance profiling.

  • Industry experience with at least two shipped titles

  • Ability to demonstrate creativity and technical innovation within the constraints of a platform

  • Strong communication and organizational skills

  • Excited and keen to grow your knowledge and keep up-to-date with latest research and techniques

 

What additional skills will help you stand out?

  • A strong art (especially 3D) portfolio

  • Experience in scripting and programming languages (Maxscript, Python, MEL, C#, etc.)

  • Experience with the Unreal Engine 4/5 Chaos Destruction system

 

Work mode

Hybrid (2-3 days of work from the office)

The salary range for this role is $90,000 - $165,000 (USD)

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Chicago include:

  • Additional paid time off Birthday Leave and Marriage Leave, Compassionate Leave
  • Parental Leave Benefits 
  • Flexible working hours & work from home option 
  • Video game areas, Table tennis set up, and more... 
  • Health Insurance (including family coverage), 401k plan
  • Mental well-being program (iFeel)
  • Wellbeing perks (Dedicated Well-being room, Employee Assistance Program)
  • Career development and education opportunities within the company
  • Employee discounts
  • Personal Gaming Account 
  • Coffee, fruits, and snacks in the office
  • Company events 
  • Seniority Awards  
  • Referral program - you can recommend the best talents to the Company and receive a reward 
Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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About The Company

Wargaming is a place where ideas, no matter how crazy, can be realized. Not every gaming company can offer such creative freedom. Discover the latest news. Become a trusted and recognized member of a constantly evolving team, where your creativity can flourish and there is always room to grow.

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