Software Engineer, Compiler/Client Infrastructure

3 Months ago • 3 Years + • Monetization • $145,000 PA - $250,000 PA

Job Summary

Job Description

As a Software Engineer, you will be part of the Developer Infrastructure engineering team at ByteDance, responsible for building and maintaining client infrastructure and tools for mobile applications. You will analyze and design compiler optimizations, implement code generation targeting mobile platforms, enhance toolchains and build systems, and collaborate with cross-product teams. Your work will directly impact the experience of billions of users worldwide and improve the R&D efficiency of thousands of ByteDancers. This role offers opportunities for in-depth technical explorations in areas like Perf&Crash, Build Tools, Developer Experience, and cross-platform technology, with the chance to propose new projects and directions.
Must have:
  • Bachelor's degree in Computer Science or related field
  • 3+ years of experience as a Software Engineer
  • Knowledge of toolchains or compilers like LLVM, Clang, GCC, JIT, JAVAC
  • Proficiency in Java, Objective-C, C/C++, JavaScript, Kotlin, or Dart
  • Experience with performance and code optimization techniques
Perks:
  • 100% premium coverage for employee medical insurance
  • 75% premium coverage for dependents
  • Health Savings Account (HSA) with a company match
  • Dental, Vision, Short/Long term Disability, Basic Life, Voluntary Life and AD&D insurance plans
  • Flexible Spending Account (FSA) Options
  • 10 paid holidays per year
  • 17 days of Paid Personal Time Off (PPTO)
  • 10 paid sick days per year
  • 12 weeks of paid Parental leave
  • 8 weeks of paid Supplemental Disability
  • Mental and emotional health benefits through EAP and Lyra
  • 401K company match
  • Gym and cellphone service reimbursements

Job Details

Responsibilities
About Us Founded in 2012, ByteDance's mission is to inspire creativity and enrich life. With a suite of more than a dozen products, including TikTok, Helo, and Resso, as well as platforms specific to the China market, including Toutiao, Douyin, and Xigua, ByteDance has made it easier and more fun for people to connect with, consume, and create content. Why Join Us Creation is the core of ByteDance's purpose. Our products are built to help imaginations thrive. This is doubly true of the teams that make our innovations possible. Together, we inspire creativity and enrich life - a mission we aim towards achieving every day. To us, every challenge, no matter how ambiguous, is an opportunity; to learn, to innovate, and to grow as one team. Status quo? Never. Courage? Always. At ByteDance, we create together and grow together. That's how we drive impact - for ourselves, our company, and the users we serve. Join us. About the Team We are the Developer Infrastructure engineering team behind all applications in ByteDance. The client include mobile frontend and some desktop. We proudly serve billions of users across the world and thousands of engineers in ByteDance by building and supporting large-scale services, frameworks, tools and systems. We're looking for software engineers who will join a team to work on client infrastructure/tools and help us improve the performance, stability, and R&D efficiency of mobile applications owned by ByteDance. You will have the opportunity to change the experience of billions of users worldwide and improve the R&D efficiency of thousands ByteDancers. Furthermore, you will have the opportunity to join the in-depth technical explorations of Perf&Crash, Build Tools, Developer Experience, and cross-platform technology, and even propose new directions and projects that continually improve our mobile system architecture. As a software engineer in the team, you will - Analyze and design effective compiler optimization; - Implement or enhance code generation targeting mobile platforms; - Analyze and improve the efficiency of our toolchains and build systems with compiler techniques; - Collaborate with cross-product teams to deliver technical solutions and best practices.
Qualifications
Required - Bachelor or above degree in computer science or a related technical discipline, with 3+ years’ experience as a software engineer; - Knowledge of one or more types of toolchains or compilers including but not limited to LLVM, Clang, GCC, JIT, JAVAC; - Proficient in (at least one): Java, Objective-C, C/C++, JavaScript, Kotlin, Dart; - Experience with performance/code optimization techniques is a plus. ByteDance is committed to creating an inclusive space where employees are valued for their skills, experiences, and unique perspectives. Our platform connects people from across the globe and so does our workplace. At ByteDance, our mission is to inspire creativity and enrich life. To achieve that goal, we are committed to celebrating our diverse voices and to creating an environment that reflects the many communities we reach. We are passionate about this and hope you are too. ByteDance Inc. is committed to providing reasonable accommodations in our recruitment processes for candidates with disabilities, pregnancy, sincerely held religious beliefs or other reasons protected by applicable laws. If you need assistance or a reasonable accommodation, please reach out to us at dataecommerce.accommodations@bytedance.com
Job Information
【For Pay Transparency】Compensation Description (annually)

The base salary range for this position in the selected city is $145000 - $250000 annually.

Compensation may vary outside of this range depending on a number of factors, including a candidate’s qualifications, skills, competencies and experience, and location. Base pay is one part of the Total Package that is provided to compensate and recognize employees for their work, and this role may be eligible for additional discretionary bonuses/incentives, and restricted stock units.

Our company benefits are designed to convey company culture and values, to create an efficient and inspiring work environment, and to support our employees to give their best in both work and life. We offer the following benefits to eligible employees:

We cover 100% premium coverage for employee medical insurance, approximately 75% premium coverage for dependents and offer a Health Savings Account(HSA) with a company match. As well as Dental, Vision, Short/Long term Disability, Basic Life, Voluntary Life and AD&D insurance plans. In addition to Flexible Spending Account(FSA) Options like Health Care, Limited Purpose and Dependent Care.

Our time off and leave plans are: 10 paid holidays per year plus 17 days of Paid Personal Time Off (PPTO) (prorated upon hire and increased by tenure) and 10 paid sick days per year as well as 12 weeks of paid Parental leave and 8 weeks of paid Supplemental Disability.

We also provide generous benefits like mental and emotional health benefits through our EAP and Lyra. A 401K company match, gym and cellphone service reimbursements. The Company reserves the right to modify or change these benefits programs at any time, with or without notice.

For Los Angeles County (unincorporated) Candidates:

Qualified applicants with arrest or conviction records will be considered for employment in accordance with all federal, state, and local laws including the Los Angeles County Fair Chance Ordinance for Employers and the California Fair Chance Act. Our company believes that criminal history may have a direct, adverse and negative relationship on the following job duties, potentially resulting in the withdrawal of the conditional offer of employment:

1. Interacting and occasionally having unsupervised contact with internal/external clients and/or colleagues;

2. Appropriately handling and managing confidential information including proprietary and trade secret information and access to information technology systems; and

3. Exercising sound judgment.

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About The Company

Where imagination meets innovation, delivering limitless gaming experiences.

San Jose, California, United States (On-Site)

San Jose, California, United States (On-Site)

Taguig, Metro Manila, Philippines (On-Site)

Taguig, Metro Manila, Philippines (On-Site)

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