Technical Artist: Animation

2 Months ago • 4-4 Years • Animation

About the job

Job Description

Mayhem Studios seeks a Technical Artist with 4+ years of game development experience, specializing in animation and Unreal Engine. You'll bridge the gap between animators and engineers, optimizing animation workflows for performance and quality. Proficiency in Unreal Engine's animation systems, scripting languages, and rigging principles is essential.
Must have:
  • Unreal Engine
  • Animation Pipelines
  • Rigging Systems
  • Performance Optimization
Good to have:
  • Mobile Platforms
  • Node-Based Materials
  • Python/MEL Scripting
  • Blend Shapes
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About the job

About Us

At Mayhem Studios, innovation meets passion to redefine gaming experiences. Backed by investors like Mobile Premier League, PeakXV (formerly Sequoia India), Steadview Capital, Hashed, and Truecaller, we’re set to revolutionize the gaming landscape.

Mayhem Studios focuses on delivering AAA gaming experiences for both local and global audiences. Our flagship project, Underworld Gang Wars (UGW), boasts over 7 million pre-registrations and a trailer exceeding 20 million views. Our team comprises industry leaders behind some of the biggest gaming milestones. With this collective expertise we’re dedicated to crafting immersive gaming universes. Our mission revolves around harnessing India’s exceptional game development talent to create top-tier titles that transcend boundaries.

About The Role

Job Location: Bangalore, Karnataka, India

As a Technical Artist, you will play a vital role in bridging the gap between animators and the animation programmer, ensuring that all animation assets are seamlessly integrated and optimized within the Unreal Engine. You will work closely with the animation, design, and engineering teams to develop and implement efficient animation workflows.

What Will You Do

  • Collaborate with the Animation, Art, and Engineering teams to develop, refine, and maintain animation pipelines within Unreal Engine.
  • Support the Animation team by troubleshooting technical challenges, ensuring smooth integration of animation assets into the engine.
  • Develop and maintain custom tools, scripts, and automation processes to enhance animation workflows, focusing on efficiency and quality.
  • Optimize animation rigs, skeletons, and blend systems to ensure optimal performance without sacrificing visual fidelity.
  • Ensure animation assets are optimized for performance, identifying and resolving any bottlenecks in the pipeline.
  • Provide ongoing technical support to animators throughout the production cycle, facilitating effective communication between the Animation and Engineering teams.

What Are We Looking For

  • 4+ years of professional experience in game development, with a focus on animation and technical artistry.
  • Strong understanding of animation pipelines, rigging systems, and real-time integration within Unreal Engine.
  • Extensive knowledge of Unreal Engine’s animation systems, including Control Rig, Animation Blueprints, and Sequencer.
  • Expertise in performance optimization for animation-heavy content, including troubleshooting and profiling animation bottlenecks.
  • Proficiency in scripting languages such as Python or MEL for developing custom tools and automation solutions.
  • Solid understanding of rigging principles, skinning, and blend shapes, with a focus on creating animator-friendly rigs.

Pluses

  • Experience working on mobile platforms, optimizing animation assets for diverse hardware requirements.
  • Experience with node-based material graphs.
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About The Company

Mayhem Studios is India's first studio for AAA games for mobile and we recently announced our first title ‘Underworld Gang Wars’ (UGW), a battle royale game set in India. The characters and plot are rooted in India and the game promises a setting with some interesting characters inspired by stories of India. The theme, weapons, and maps of the game have been designed to offer a unique experience to the gamers.

Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

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