Vehicle Artist

9 Months ago • 1-2 Years

Job Summary

Job Description

Vehicle Artist needed for train simulation titles. Must have Unreal Engine expertise, 3D Studio Max, Photoshop, and Substance skills.
Must have:
  • Unreal Engine
  • 3D Studio Max
  • Photoshop Skills
  • Substance Skills
Good to have:
  • Rigging & Animation
  • Vehicle Modeling
  • UV Mapping
  • Texture Creation
Perks:
  • Flexible Working
  • Work-Life Balance

Job Details

About the job

This job is sourced from a job board.
Job Description

Want to work for a growing studio where you will have a direct and significant impact on the future of our games and new projects?

Dovetail Games are committed to promoting diversity, and all applicants will be considered on their merit, qualifications, competence, and talent regardless of any protected characteristics. At the individuals request, all roles will be considered for part time, term time only and job shares.

With a huge emphasis on our culture and wellbeing you'll experience an environment where you will be challenged but supported. We have an industry leading work life balance and flexible working is offered from day one! Want to work fully UK based remote as that's where you do your best work? That is fine by us, though certain roles will require a more hybrid style with time in the office. We are unable to offer visa sponsorship on this role, so applications that require a visa will not be considered.

Our studio is situated in a river-front building in the heart of the Historic Dockyard in Chatham, Kent, UK. We are growing fast, developing our games using cutting-edge technology and delivering these on multiple platforms: PC, PlayStation 4 and 5 and Xbox One and Series S/X.

We are looking for a Vehicle Artist to help build Rolling Stock within our train simulation titles and have the drive, quality, technical excellence, and artistic vision of Train Sim World. You will work as part of the internal art team in collaboration with other departments to ensure our content is delivered on time and to a high standard of quality, setting the visual bar and steering development of the project. The ideal candidate should have had 1-2 year experience on shipped titles.

Job Requirements

Main Responsibilities

  • Collaborate with the Artists and the Lead Artist to help set the visual bar for our railway environments.
  • Creating realistic, high end quality vehicle assets.
  • Modelling, UV mapping, texturing, rigging and animation of vehicles, alongside implementation and configuration within Unreal Engine.
  • Collaborating with other members of the TSW team to deliver all required content for a Route / Content Pack.
  • Following art pipelines, workflows, and performance budget limitations.

Person Specifications

  • Excellent professional knowledge of Unreal Engine.
  • Ability and potential to create art assets to the highest standard.
  • Expert in 3D Studio Max, Photoshop, and Substance skills.

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About The Company

Bringing you news and career opportunities from Dovetail Games, the award-winning developer and publisher of Train Sim World and Fishing Sim World.

At Dovetail Games we are passionate about building beautiful worlds that empower players with the freedom to unleash their creativity, and live out their dreams. As a team we are proud of who we are, and the entertainment we aim to deliver to our customers, we work hard to build an environment that people can feel passionate about.

Using cutting edge technology such as Unreal Engine 4 and building our games across multiple platforms - mixed with our unrivalled work life balance in the industry -  you'll get the opportunity to do some of the best work of your career at Dovetail Games.

We are growing fast, and currently employ more than 140 passionate & creative individuals at our brand new studio in the Historic Dockyard, Kent.

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