3D Animator (Mobile Game)

2 Months ago • 4 Years + • Animation

Job Summary

Job Description

IGG Canada seeks an experienced 3D Animator to join its Vancouver studio. Responsibilities include developing high-quality animations for real-time 3D game assets (short cycles, locomotion, cinematic cutscenes), collaborating on animation design, producing compelling animations in Unity, rigging characters using proprietary tools, creating 2D animations in Spine, and participating in team meetings. The ideal candidate possesses 4+ years of professional character animation experience using Maya, proficiency in auto-rigging and Unity, exceptional 3D character animation skills, strong cinematography skills, and a willingness to learn 2D animation in Spine. The role involves close collaboration with art, design, and programming teams and requires delivering high-quality work under tight deadlines.
Must have:
  • 4+ years professional character animation experience using Maya
  • Proficient in auto-rigging and character rigging
  • Experience working in Unity (at least one shipped title)
  • Exceptional 3D character animation skills
  • Strong cinematography skills
  • Willingness to learn 2D animation in Spine
Good to have:
  • Motion capture experience
  • Game VFX experience
  • Traditional hand drawing skills
Perks:
  • Comprehensive benefits (health, dental, vision)
  • Paid vacation and sick days
  • Reimbursement for active living and training
  • Dependent/child benefits
  • Paid holidays
  • RRSP matching
  • Commuter allowance
  • Monthly team lunches
  • On-site parking, gym, games
  • Casual dress code
  • Employee gifts
  • Snacks and drinks
  • Festival bonus/gifts
  • Referral bonuses

Job Details

IGG Canada is a premium mobile game and video production studio located at 5 East 8th Ave. Vancouver, Canada.


With spectacular views of the downtown skyline, coastal mountains, and English Bay, our new studio is spacious, high-tech, and inspiring. IGG Canada is a division of IGG (I Got Games), a global interactive digital entertainment company that specializes in the development and operation of Mobile Games. Established in 2006, IGG was founded with the aim of becoming a leading multiplayer game publisher and developer. The company has rapidly expanded its global operations, through strategic partnerships with popular gaming platforms such as Facebook, iOS, Amazon, Google Play, Kongregate, and many others. IGG currently operates studios in China, Philippines, Singapore, the U.S., and Canada (opened in 2013).If you're passionate about creating mobile games that reach millions of players around the world and are interested in becoming an integral member of our Canadian team of superheroes, we want to hear from you!


Position: 3D Animator (Mobile Game)

Game Project: Join our talented team to work on 3D simulation mobile game!

Report to: Lead Animator

Hiring Level: Experienced

Start Date: ASAP
Contract length: Permanent with 3-month probation
Location: Vancouver 5 East 8th Ave.; At Office


Hiring Processes:

1. Resume & Showreel/Portfolio review
2. Art Test: Demonstrate your skills
3. Interviews: Get to know our team and discuss your experience
4. Offer: Join us and make a difference in the gaming world



Responsibilities:

  • Develop high-quality animations for real-time 3D game assets, including short cycles, locomotion cycles, and cinematic cutscenes.
  • Collaborate in the animation design process by defining references, brainstorming ideas, and validating concepts.
  • Produce visually compelling animations for in-game characters using the Unity engine.
  • Rig characters and other in-game assets utilizing our proprietary studio tools.
  • Create simple 2D character animations in Spine for game assets.
  • Actively participate in team meetings and discussions, working closely with the Lead Animator and Creative Director.
  • Collaborate with art, design, and programming teams to enhance and refine the animation workflow.
  • Research and implement new animation techniques and best practices to improve our production pipeline.
  • Perform additional tasks as assigned by the team.

Qualification:

  • 4+ years of professional character animation experience using Maya.
  • Proficient with auto-rigging tools and character rigging, with the ability to work independently.
  • Demonstrated experience working in Unity, with at least one shipped title.
  • Exceptional skills in 3D character animation for bipedal and humanoid figures, as well as other organic forms.
  • Strong sense of cinematography, with expertise in camera layout design.
  • Willingness and aptitude to learn 2D animation in Spine for in-game use.
  • In-depth knowledge of gameplay animation technologies and production tools.
  • Enthusiasm for learning new workflows and continuously improving production processes.
  • Excellent written and verbal communication skills.
  • Ability to take direction, propose creative solutions, and thrive in an iterative environment.
  • Proven track record of delivering high-quality work under tight deadlines in a fast-paced setting.
  • A driven, adaptable professional who is comfortable managing challenges and shifting priorities as needed.


Bonus to have:

  • Experience with motion capture (Mocap).
  • Experience in game visual effects (VFX).
  • Traditional hand drawing skills.


What We Offer:

  • Comprehensive benefits after 3 months including health, dental, vision, and prescription coverage.
  • 18 days of accrued paid Vacation + Sick Days.
  • Reimbursement for Active Living Benefits and Training/Development fees after 3 months.
  • Dependent/Child Benefits.
  • Paid Holiday Closure between Christmas & New Year's week.
  • Paid Statutory holidays.
  • RRSP matching after 1 year.
  • Monthly Commuter Allowance after 3 months.
  • Monthly team lunches.


Perks:

  • On-site car and bike parking.
  • Work hours: 10 am to 6 pm with 1 hour paid lunch.
  • On-Site Foosball table, table tennis, basketball game machine & pool table.
  • On-Site Gym.
  • Casual Dress Code.
  • Gifts for employee's children.
  • Snacks and drinks provided.
  • Festival Bonus/Gifts.
  • Referral Bonuses.

If you are passionate about creating outstanding character animations and thrive in a dynamic, collaborative environment, we would love to hear from you. Please submit your resume and portfolio for consideration.

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About The Company

Established in 2006, IGG is a renowned developer and publisher of mobile games and applications with a strong global presence and an international customer base of over 1.6 billion users with over 38 million MAU. Leveraging its success in client and browser PC online games, the Group changed its strategy to target the mobile games market in 2013. After years of effort, the Group’s mobile games are now available in 23 different languages worldwide, and the APP Business has also hit its stride after a decade of perseverance. Embracing our corporate spirit of “Innovators at Work, Gamers at Heart”, the Group is dedicated to creating high-quality and enjoyable games and applications that will stand the test of time.

IGG is headquartered in Singapore with local offices in the United States, China, Canada, Japan, South Korea, Thailand, the Philippines, Indonesia, Brazil, Türkiye, Italy and Spain, and users from more than 200 countries and regions worldwide. Over the years, IGG has aggressively pursued a strategy of globalisation in R&D and operations, establishing long-term relationships with over 100 business partners, including global platforms, advertising channels, and vendors such as Apple, Google, and Meta. The Group’s international presence and partnerships have enhanced its competitive advantage in the industry.

We are in constant search of talents for our overseas studios, check out careers website ( http://jobs.igg.com/) to get to know about our openings in:

IGG Singapore

IGG USA

IGG Canada

IGG Brazil

IGG China

IGG Japan

IGG Korea

IGG Thailand

IGG Indonesia

IGG Philippines

IGG Spain

IGG Türkiye

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