Senior Environment Artist (Unannounced Project)

1 Month ago • 3-8 Years • Concept Art

About the job

Job Description

DPS Games, a Wargaming studio, seeks a Senior Environment Artist for a new free-to-play title. Responsibilities include creating stunning 3D worlds, translating concept art into 3D assets, designing and implementing pipeline procedures, prototyping new techniques, creating high-poly and low-poly models with advanced shaders, collaborating with off-site partners, and assisting the Lead Environment Artist in planning and quality control. The role demands exceptional skill in digital sculpting (ZBrush), Maya, Substance Painter, and Unreal Engine 4, along with a strong understanding of composition, color theory, and optimization. Excellent communication and teamwork are essential.
Must have:
  • 3+ years game art experience
  • Exceptional stylized/realistic world creation
  • Proficient in ZBrush, Maya, Substance Painter
  • Significant Unreal Engine 4 experience
  • High-poly/low-poly modeling & texturing
  • Excellent communication & collaboration
Good to have:
  • Traditional art skills
  • Concept art skills
  • Narrative world-building
  • BA in Art or related field
Perks:
  • 5 weeks annual leave
  • Dog-friendly office
  • Onsite canteen
  • Video game areas
  • Adjustable height desks
  • Health insurance
  • Life insurance
  • Pension contribution
  • Mental well-being program
  • Career development opportunities
  • Employee discounts
  • Personal gaming account
  • Company events
  • Seniority awards
  • Referral program

Job Overview

DPS Games are looking for an exceptionally skilled Senior Environment Artist to play a key role in the creation of the next big free-to-play title from Wargaming, the company that brought us World of Tanks and one of the strongest free-to-play PC game companies in the world.

You will be a self-motivated team player who will work closely with the Lead Environment Artist and Art Director to help create our fantastical game world.

You will bring your excellent verbal and written skills, using these to play a pivotal role in our internal and external feedback and critique discussions. In this position, you will be working within a multidisciplinary team of developers in a global community and sharing knowledge as well as developing new skills.

Reports to

The Senior Environment Artist will report to the Lead Environment Artist.

What will you do?

  • Create stunning 3D worlds

  • Translate concept and reference artwork into 3D game assets as required, setting a high-quality bar

  • Help design, construct, document and implement pipeline procedures

  • Prototype new techniques and processes

  • Create high-poly and low-poly models and accompanying texture sets that use advanced shaders

  • Help support off-site development partners

  • Collaborate with the Lead Environment Artist to deliver innovation and drive quality

  • Assist the Lead Environment Artist in planning within this discipline

Work Mode: On Site

 

What are we looking for?

  • Proven production art experience in the gaming industry

  • At least 3 published games

  • Proven ability to create exceptional stylised and realistic worlds

  • Outstanding skill in a digital sculpting package – Z-Brush

  • Exceptional knowledge of Maya

  • High level expertise in Substance painter

  • Significant Unreal 4 development experience with at least one released title

  • A great eye for detail, natural flair & a strong understanding of composition & colour theory

  • Excellent verbal and written skills, and be able to both take critique and give feedback internally and externally in a professional manner

  • Diligent self-management around both individual and team tasks, schedule and budgets

  • Strong organizational skills with adherence to optimization and asset management

What additional skills will help you stand out?

  • Understanding of narrative world building

  • Traditional art skills (drawing, painting, sculpting, photography)

  • Concept skills – Ability to visualize and concept with this discipline

  • BA in art or related field or equivalent experience

  • Samples of your work displaying clean High Poly to Low Poly bakes, strong understanding of material variation and stylized texturing

  • Passion for making and playing great games, with an awareness of current titles and industry trends

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Guildford include:

  • 5 weeks of Annual Leave per calendar year
  • Dog-friendly office
  • Onsite canteen (with an endless supply of snacks and beverages)
  • Video game areas, Warhammer painting station, a bespoke D&D table, Adjustable height desks
  • Health Insurance (including family coverage), Life Insurance, Pension contribution
  • Mental well-being program (iFeel)
  • Wellbeing perks (Mental Health Days, Dedicated Well-being room, Team of Mental Heath First Aiders)
  • Career development and education opportunities within the company
  • Employee discounts
  • Personal Gaming Account 
  • Company events 
  • Seniority Awards 
  • Referral program - you can recommend the best talents to the Company and receive a reward 
  • Working in one of the main European hubs for game development
  • Startup within a company with 25 years of experience on the market
  • To learn more about our studio in Guildford, follow this link: https://dpsgames.com/studio

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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About The Company

Wargaming is a company with a rich history and a bright future. Founded in 1998, we have grown from a small team of passionate gamers into a global leader in the gaming industry. Our focus has always been on creating immersive and engaging experiences for our players, and we are constantly pushing the boundaries of what is possible in the world of gaming.


But our success is not just limited to our games. We are also committed to giving back to the community and making a positive impact on the world. We have established a number of initiatives to support education, technology, and the arts, and we are always looking for new ways to make a difference.


So if you are a talented and ambitious individual looking to make a real impact in the gaming industry, Wargaming is the place for you. Join us, and be a part of something truly special. 

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