3D Environment Artist - Talent Pool

3 Months ago • 3 Years + • 3D Art

Job Summary

Job Description

Ghostpunch Games seeks a 3D Environment Artist for their talent pool. This role involves creating high-quality 3D environment assets (landscapes, architecture, props) for AAA games across multiple platforms. You'll collaborate with art leads and designers, utilizing tools like Maya, Blender, Photoshop, Substance Painter/Designer, and Unity or Unreal Engine. Responsibilities include modeling, texturing, optimization, and ensuring visual appeal and performance. Experience with at least one shipped title is required. This is a contract, project-based role contingent on client needs.
Must have:
  • 3+ years experience as Environment Artist
  • Proficiency in Maya, Blender, Photoshop, Substance Painter/Designer, Unity or Unreal Engine
  • Strong 3D modeling, texturing, and optimization skills
  • Excellent artistic skills (composition, lighting, color)
  • Teamwork and communication skills
Good to have:
  • Experience with procedural tools (e.g., Houdini)
  • Familiarity with photogrammetry
  • Knowledge of scripting or technical art tools

Job Details

Description

At Ghostpunch Games, part of the PTW family, we collaborate with industry-leading studios to deliver high-impact projects. As a 3D Environment Artist, you will play a key role in crafting visually stunning and immersive environments for AAA-quality games. Your ability to create detailed and captivating environments, from concept to final in-game assets, will help shape unforgettable experiences for players across PC, console, mobile, and VR/AR platforms.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project’s creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.

Requirements

Experience:

      • 3+ years of experience as an Environment Artist in the video game industry.
      • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

      • Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
      • Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
      • Familiarity with optimization techniques for real-time environments.

Artistic Skills:

      • Strong eye for composition, lighting, color theory, and detail.
      • Ability to create both realistic and stylized environments as needed.

Collaboration Skills:

      • Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
      • Problem-solving mindset and the ability to adapt to feedback and iterative processes.

Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.

Preferred Skills

    • Experience working with procedural tools or pipelines (e.g., Houdini).
    • Familiarity with photogrammetry workflows.
    • Knowledge of scripting or technical art tools for workflow efficiency.


Note: Specific requirements may vary depending on project needs.

Similar Jobs

Infinity Ward - Senior AI Animator

Infinity Ward

California, United States (On-Site)
2 Months ago
Activision - Senior Gameplay Animator

Activision

Malmö, Skåne County, Sweden (On-Site)
2 Months ago
Flying Bark Productions - Technical Artist/Farm Wrangler

Flying Bark Productions

New South Wales, Australia (Hybrid)
2 Months ago
Ubisoft - Senior 3D Animator

Ubisoft

Paris, Île-de-France, France (On-Site)
2 Months ago
Wargaming - Character Artist

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
1 Month ago
MADFINGER Games - Senior Weapon Artist

MADFINGER Games

Brno, South Moravian Region, Czechia (On-Site)
4 Months ago
Bondex - 3D Stylized Environment Artist

Bondex

Türkiye (Remote)
8 Months ago
ICON Creative Studio - Modeling / Texturing Intern (On-Site)

ICON Creative Studio

Vancouver, British Columbia, Canada (On-Site)
3 Months ago
Gunzilla - Cinematic Artist

Gunzilla

London, England, United Kingdom (Hybrid)
3 Months ago
Xentrix Studios - Compositing – Senior Artist

Xentrix Studios

India (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Wargaming - Senior Concept Artist, Generalist

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
1 Month ago
PTW - 3D Artist

PTW

Telangana, India (On-Site)
2 Months ago
HYPERHUG - Senior 3D Artist

HYPERHUG

(On-Site)
8 Months ago
Scanline VFX - Lead Software Engineer

Scanline VFX

Mumbai, Maharashtra, India (Remote)
6 Months ago
SKYDANCE - Lead Software Engineer, RenderMan

SKYDANCE

Los Angeles, California, United States (Hybrid)
3 Months ago
Eleventh Hour Games - 3D Environment Artist

Eleventh Hour Games

Texas, United States (Remote)
2 Months ago
Daybreak Game Company LLC - Environment Artist

Daybreak Game Company LLC

Austin, Texas, United States (Remote)
2 Months ago
Flying Bark Productions - CG Asset Generalist

Flying Bark Productions

New South Wales, Australia (Hybrid)
4 Months ago
Cloud Chamber - Lead Environment Artist

Cloud Chamber

Novato, California, United States (Remote)
6 Months ago
DNEG - Creature TD - Rigging

DNEG

Mumbai, Maharashtra, India (On-Site)
9 Months ago

Get notifed when new similar jobs are uploaded

Jobs in United States

ByteDance - Software Engineer (ElasticSearch / OpenSearch) - Cloud Infrastructure- San Jose

ByteDance

San Jose, California, United States (On-Site)
5 Months ago
Discord - Staff Software Engineer, Realtime Infrastructure

Discord

San Francisco, California, United States (On-Site)
5 Months ago
31st Union - Senior UI Artist

31st Union

San Mateo, California, United States (On-Site)
1 Month ago
ByteDance - Backend Software Engineer

ByteDance

San Jose, California, United States (On-Site)
2 Months ago
undefined - Customer Success Manager, West

United States (Remote)
6 Months ago
Life church - Associate Host Team Pastor

Life church

United States (On-Site)
6 Months ago
Trek - Service Technician

Trek

Ballwin, Missouri, United States (On-Site)
1 Month ago
undefined - DX Engineer

United States (Remote)
6 Months ago
Onward Search - Full-Stack Software Engineer

Onward Search

Columbus, Ohio, United States (Remote)
2 Months ago
Scientific Games  - Data Center Technician II

Scientific Games

Middletown, Pennsylvania, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

3D Art Jobs

Big Ant Studios - Junior 3D Environmental Artist

Big Ant Studios

Adelaide, South Australia, Australia (On-Site)
5 Months ago
Agency Bell - Senior 3D Designer

Agency Bell

Windsor, England, United Kingdom (Hybrid)
9 Months ago
Ingenuity Studios, LLC - CG Generalist

Ingenuity Studios, LLC

Vancouver, British Columbia, Canada (Remote)
10 Months ago
Peak - 3D Artist, Marketing

Peak

(On-Site)
9 Months ago
Blazing griffin - 3D Artist Mid to Senior Level (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (Hybrid)
4 Months ago
Sperasoft - Material Artist (Stylization)

Sperasoft

Lesser Poland Voivodeship, Poland (Hybrid)
3 Months ago
Section 9 Interactive - 3D Artist

Section 9 Interactive

Malmö, Skåne County, Sweden (Hybrid)
11 Months ago
Limit Break - 3Dモデラー(Japan) - 3D Modeler

Limit Break

Tokyo, Japan (On-Site)
3 Months ago
Gamut HR Solutions - 3D visualizers

Gamut HR Solutions

Hyderabad, Telangana, India (On-Site)
6 Months ago
Ubisoft - 3D Artist

Ubisoft

Pune, Maharashtra, India (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

We’re a global team of passionate, hard-working, ambitious gamers, whose goal is always to make every gamer's experience as perfect as possible. We’re dedicated to helping your players, because they’re part of our community too. We’ve been working hard for players, clients, and the games industry for over 30 years, providing industry-leading services to every part of the globe.


We believe great work gets done by teams who love what they do. This is why we approach every solution with an all-minds-on-deck strategy that leverages our global workforce's strength, creativity, and passion. 

8,500+ passionate gamers

650+ top developers and publishers as clients

5.3 million hours QA testing

7 year average client partner tenure

2,500+ LQA titles


PTW is a boutique games services company with over 40 offices in 16 countries worldwide. Our range of services include quality assurance, localization, player support, community management, art production, game development, and audio production services.


We believe that innovation comes in all sizes, which is why we take on projects of any size and love crafting a custom solution, no matter the scale. 


PTW, comprised of global subsidiaries, is a UK-based holding company formed in 2016 under the umbrella of Poletowin Holdings, Inc. which is listed on the 1st Section of Tokyo Stock Exchange as 3657. 


The PTW family of brands includes SIDE, 1518 Studios and Entalize

Get notified when new jobs are added by PTW

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug