Associate Technical Designer (Apex Legends)

1 Year ago • All levels • $67,200 PA - $100,800 PA

Job Summary

Job Description

Technical Experience Designer for Apex Legends, must have UI scripting, UX principles, and game development experience.
Must have:
  • UI Scripting
  • Game Development
  • UX Principles
  • UI/UX Experience
Good to have:
  • C++ Experience
  • UI Frameworks
  • Multiplayer Live
  • Accessibility
Perks:
  • Paid Time Off
  • Medical Insurance

Job Details

Technical Experience Designer, Respawn Los Angeles

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at respawn.com/studio.

Apex Legends is looking for a Technical Experience Designer to join us in expanding the Apex Universe at our growing location in Los Angeles, CA. Reporting to the Lead Technical Experience Designer, you will work in a team to help prototype, implement and debug player-facing UI features in Apex Legends.

Responsibilities:

  • Collaborate with the UI team to help implement player-facing features that align with gameplay goals and accessibility standards
  • Manage all aspects of UI script implementation, including: logic, data structure, and layout
  • Work with UX designers and UI artists to stand up prototypes and implement pixel-perfect layout and animation
  • Refine features based on feedback, design requirements, and creative direction
  • Work with producers and directors to estimate and prioritize work, and to help coordinate collaboration across departments
  • Work with UI engineers to help inform direction of tools and engine capabilities

Requirements:

  • Professional game development experience or comparable collegiate experience
  • Experience with scripting languages (such as Lua, Python, JavaScript, or similar)
  • Experience with UI/UX
  • A collaborative and inclusive attitude - listen, ask questions, and learn
  • An understanding of UX principles, layout, motion, and visual fidelity
  • Located near or willing to relocate near Los Angeles, CA

Nice To Have:

  • Experience with C++
  • Experience with large code bases
  • Experience with UI frameworks: UMG, Unity UI, Coherent, Scaleform, ImGui, WPF, Qt
  • Experience working in a multiplayer live service environment
  • Interest in accessibility and developing inclusive player experiences

If all this excites you, then we want to talk to you. Don't let doubt deter you! We are an equal opportunity team excited about our next journey. Please submit your resume to apply. We will get back to you once we have a chance to review.




US COMPENSATION AND BENEFITS

The hourly pay ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the hourly pay range for your specific location.

EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

HOURLY PAY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento):
º $34 - $51 USD Hourly

The hourly rate is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

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