Client Engineer

3 Months ago • 5-10 Years

About the job

Job Description

Client Engineer needed for a high-quality mobile game with top sports IP. Must have 5+ years of game client development experience, proficiency in C++, Objective-C/Swift, and network programming. Experience with iOS/macOS platform development and debugging is required.
Must have:
  • Game Client Development
  • Proficiency in C++
  • Objective-C/Swift Language
  • Network Programming
Good to have:
  • UDP/TCP/HTTP Knowledge
  • iOS/macOS Platform
  • CI for macOS
  • Game Design Alignment
Perks:
  • Global Team
  • Relaxing Atmosphere
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Job Title: Client Engineer (Regional Operation)

FC Mobile Shanghai Studio is devoted to the development and operation of a high-quality mobile game with top sports IP as a global team. The team also delivers fantastic game experiences to global users. The quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our culture, which enables us to work in a rapid and efficient manner to ensure the release and operation of high-quality products worldwide.

As a team, we are passionate, and open to possibilities. We learn from past experiences and keep moving forward. We value the cooperation between teams and believe that a relaxing working atmosphere can yield better results, therefore, we promote and endeavor to maintain a healthy work-life balance.

We aim to contribute to the development of the mobile game industry.

As a software engineer, you are an essential part of the game creation process and are involved in the feature design and implementation of the game and live service and you will report to a senior software engineer or TD.

Job location: You will work in Shanghai.

Responsibilities

  • Integrate and upgrade a live game title with macOS platform sdk so that it can run and provide full game experience on a mac computer.
  • Collaborate with software engineers to establish CI for macOS build.
  • Fix assigned client live issues and ship patches.
  • Improve client network code and strategy to gain less latency/packet-loss-rate for pvp gaming experience.
  • Communicate with game designers and artists, ensuring that program functionality aligns with design requirements.
  • Collaborate with QA to identify defects and conduct internal testing, public testing, and acceptance testing for official release versions.
  • Communicate project progress and risks to superiors promptly.

Qualifications

  • Concrete knowledge of data structure and algorithm.
  • Have over 5 years of experience in game client development. Proficiency in C++, and programming and debugging skills related to relevant tools. Be familiar with Objective-C or Swift language and runtime.
  • Have experience in network programming and be familiar with udp/tcp/http/websocket/gRpc network protocol knowledge.
  • Have experience in iOS or macOS platform development and debugging.
  • Have logical thinking and good programming habits, with the ability to solve tricky bugs.
  • Pretty good at communication and ability to collaborate within a team.
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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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